The Think Tank is a Don’t Starve Together exclusive crafting station that players can use to access the Seafaring Tab.
As the tab’s name suggests, players will be using the Think Tank to craft items that are used for sailing or other water related objects, though players should note that they will be unable to craft Bobbers and Lures without a Tackle Receptacle as this is the station that will provide players with the knowledge to craft such recipes.
The Think Tank and Seafaring Tab closely resembles the Nautical Tab in Shipwrecked which requires the use of a Science Machine, Alchemy Engine or Sea Lab.
HOW DO YOU CRAFT THE THINK TANK?
In order to prototype the Think Tank players will need to be standing next to a Science Machine and trade in 4 Boards in order to craft.
WHAT CAN YOU CRAFT USING THE THINK TANK?
As mentioned earlier, players will be able to craft a number of resources that have to do with sailing.
Sailing is an important element of Don’t Starve Together as it is the only way for players to reach the Hermit Island and the Lunar Island.
Sailing is also the only way players will be able to reach the Crab King and Malbatross.
Sailing in Don’t Starve Together works quite differently than sailing in Shipwrecked and many players who have played both variants of the game tend to prefer sailing in Shipwrecked over Don’t Starve Together, mostly for the fact that Boats in DST tend to be a bit more difficult to control as players will essentially have to control the Boat using a steering wheel which results in the boat drifting rather than smoothly sailing.
That all aside, the following are all the items players can craft when using a Think Tank:
BOAT KIT
A Boat Kit requires 4 Boards to prototype and will allow players to place a circular Boat in the Ocean.
Boats require players to either use an Oar, Driftwood Oar, Malbatross Bills or the use of a Mast in tandem with a Steering Wheel.
A Boat will initially have 200 Health and once boarded players will witness a new icon in the top right corner of their screen, being the health of the Boat.
Players must be careful when sailing a boat as crashing into the boarders of the world, Sea Stacks or Salt Formations will cause a player to spring a leak in their boat.
There are two sizes for leaks being a small leak or a large leak.
Small Leaks will cause a boat to take 0.5 damage per second while a Large Leak will cause a boat to take 1 damage per second.
Leaks will appear every time the player bumps into something, meaning that a player can experience multiple leaks at a time.
Boats, also being flammable, will catch fire if a player has an open Campfire on it, though players can still use a Fire Pit in order to stay warm or have a source of light. In most cases players will want to travel with a Lantern or will want to upgrade their Mast, which I will cover later. Players can alternatively use a Scaled Furnace as they are infinite and will provide players with indefinite light, though it can be frustrating if a Boat sinks with a Scaled Furnace on it as players will lose a good chunk of the expensive materials it takes to craft one.
If the boat reaches 0 health, the boat will sink and the player will appear on the nearest coast to where they drowned.
Players will be surrounded by 4 Boards so they can craft another Boat Kit as well as half of the materials that were used to create any structures that were placed on the boat, meaning that players should find it fairly easy to get sailing and replenish what they have lost.
It should be noted that players respawn they will lack 25% of their maximum health, requiring a Booster Shot similar to when resurrected using a Telltale Heart.
Players will also spawn with 25 of their current Sanity missing and 25 Hunger of their current missing as well as 100% Wetness meaning that players have the chance of freezing if it is currently Autumn, Spring and especially Winter.
It should be noted that if players are using WX-78 they will instead lose 40% of their maximum Health and will have 50 Sanity missing.
Woodie also has a variation, spawning in with 50 of their current Health missing when in his normal form. Woodie will also wake up in his human form if he was in his one of his Were-forms.
Wurt on the other hand will wake up with no stats missing, though she will still receive 50 Wetness.
Players will drop half of their inventory after they drown, meaning that players are at risk of losing expensive or rare items, though it should be noted that Wurt will keep all of her items in her inventory, having another extra benefit over other characters.
While players may be tempted to avoid drowning by jumping off the plank, which can be expanded on one side of the Boat, players will need to note that this will have the same effect as drowning, meaning that there is no actual benefit to this, unless players are about to starve or if players need to be on land again for whatever reason.
Boats are also frequently used to bridge small gaps between the world allowing players to jump on it and get to the other side of the world easily. Essentially if players have enough Logs they can multiple Boats to simply cross the world onto the Islands they wish to travel to. While this can be fairly costly, players may want to invest in a Boat bridge as they are the safest and quickest way to travel to foreign islands.
Similarly, players can use Boats to place Houndius Shootius which are fairly overpowered when against mobs like the Bearger, Klaus, Moose/Goose, Spider Queen and Deerclops as they will remain protected from their damage, though it should be noted that both will avoid the Houndius Shootius if they are hit, requiring the player to lead them back to the Houndius Shootius’ vicinity.
Jumping back quickly to boats that have taken damage, players can use any wooden items to repair their Boat. Though this is true, players must use a Boat Patch or Winona’s Trusty Tape to fix the initial leak as ignoring the leak will cause the Boat to continuously take damage even if the player has repaired the Boat to full health.
The following are all the materials players can use to repair their Boat and how much health they provide the Boat:
BOAT PATCH
50 Health
BOARDS
25 Health
LIVING LOG
18.75 Health
TWIGS
13 Health
LOGS
6.25 Health
DRIFTWOOD PIECE
6.25 Health
TRUSTY TAPE
0 Health, though it will repair the leak
BOAT PATCH
The Boat Patch requires 2 Stingers and 1 Board to prototype and the only use for it is to repair a leak by 50 health.
Players will want to have at least 10 Boat Patches in their inventory if not a full stack of 20 as leaks are fairly common.
Players will spring a leak on their Boat when they crash into land and obstacles in their way, though players can also spring a leak when they are attacked by mobs.
OAR
An Oar requires 1 Log to prototype and acts as a way for players to paddle their Boat.
Oars have 500 uses and should be paddled consistently, but if used inconsistently it will splash a player and cause them to take 9 Wetness and will consume 25 uses instead of one.
Players will need to get into the rhythm of paddling in order to avoid this.
DRIFTWOOD OAR
A Driftwood Oar requires 1 Driftwood Piece to prototype and also acts as a faster way for players to travel on a Boat.
Driftwood Oars have 400 uses and similarly need to be paddled consistently or players will receive 9 Wetness. Paddling incorrectly will also use 25 of the Driftwood Oar’s durability.
As mentioned, the Driftwood Oar provides players with more speed equaling to being 1.66x faster than a regular Oar.
ANCHOR KIT
The Anchor Kit requires 3 Ropes, 3 Cut Stone and 2 Boards to prototype and when interacted with it will allow players to park their Boat in order for it to stop drifting.
Players will be able to lower their Anchor at different speeds depending on what part of the Ocean they are in.
In the Coastal Ocean or the Brine Shoal players will be able to drop their Anchor within 2 seconds.
In the Swell Ocean players will be able to drop their Anchor within 6 seconds.
In the Rough Ocean players will be able to drop their Anchor within 8 seconds.
In the Hazardous Ocean players will be able to drop their Anchor within 10 seconds.
It will take players 3x the amount of time it takes to drop the Anchor, meaning that players will have to remain stationary for a bit of time before they can get going again.
Although players can remove the Anchor by using a Hammer, players should note that this will leave a leak in the Boat, requiring players to repair the Boat if they want to use it again in the future.
I wouldn’t really recommend hammering the Anchor unless players are planning on saving resources by transplanting the Anchor to another Boat.
MAST (KIT)
The Mast (Kit) requires 8 Silk, 3 Ropes and 3 Boards to prototype and is required if players wish to use a Steering Wheel as the Steering Wheel is the only way players will be able to control their Mast.
That being said, a player can use a Steering Wheel without a Mast, though this is not recommended due to it’s slower speed.
Masts can be place atop a Boat and players will receive a speed boost for every Mast they place on their boat.
Players will have to stand next to their sail for a while before the Mast is completely open as simply quickly interacting with a Mast will cause it to close just as quickly as it starts to open.
Players will have to stand and interact with their Mast and wait for their character to yell “Heave!” At this point players should click the Mast again and wait until the character yells “Ho!” and watch it completely open.
If players interact with the Mast too many times while the character is trying to open it, the Mast will take longer to open.
Without a Mast players will travel at a sailing speed of 1.
With 1 Mast players will travel at a sailing speed of 1.5.
With 2 Masts players will travel at a sailing speed of 2.55.
With 3 Masts players will travel at a speed of 3.285.
If players wish to travel any faster they will need craft a Winged Sail, which I will cover next.
WINGED SAIL (KIT)
The Winged Sail requires 4 Feathery Canvas, 4 Ropes and 3 Driftwood Pieces to prototype, though players should also be aware that they will need to kill a Malbatross in order to collect the Blueprint to initially learn the Winged Sail’s recipe.
The Winged Sail is a much better variant of the regular Mast.
Similar to the regular Mast, players will need a Steering Wheel to control the Winged Sail and will need to be deployed slowly in order to properly open.
The best things about the Winged Mast is they have a faster deploy and retract time, making it much easier for players to stop and start their Boat.
Players can use Winged Sails in tandem with regular Masts in order to raise the speed of their Boats, though players will essentially want to use two Winged Sails in order to speed up their Boat to the fastest sailing speed Boats can reach.
With 1 Winged Sail players will travel at a 3 sailing speed.
With 1 Winged Sail and 1 Mast players will travel at a 4.05 sailing speed.
With 2 Winged Sails players will travel at a 5 sailing speed.
STEERING WHEEL KIT
The Steering Wheel Kit requires 2 Boards and 1 Rope to prototype and as mentioned earlier will be the only way players can control their Masts and Winged Sails in order to travel using a Boat.
Also as mentioned, players can attach a Steering Wheel Kit to a Boat without a Mast if they wish to control the Boat at a fairly slow speed.
TIN FISHIN’ BIN
The Tin Fishin’ Bin requires 3 Rope and 1 Cut Stone to prototype and is used to store 12 Ocean Fish, Wobsters or Lunar Wobsters, causing them to regain freshness at a 33% equivalent to their spoiling rate.
The Tin Fishin’ Bin is quite an overpowered Structure as it can essentially cause all forms of Fish to regain all of their Freshness within 3 days, by far this is the best way to keep foods at optimal Freshness, though it is still extremely important to have an Ice Box as Tin Fishin’ Bins will not be able to hold the majority of foods.
Players may want to craft a number of Tin Fishin’ Bins if they wish to indefinitely keep a variety of Fish fresh, though players should note that a Tin Fishin’ Bin will only be able to be placed on a Boat.
DECK ILLUMINATOR
The Deck Illuminator requires 4 Flint, 2 Ropes and 1 Board to prototype and must deployed on a Mast or Winged Sail.
Upon being deployed the Deck Illuminator will provide players with 6 minutes of light and can be refuelled at an efficiency that is similar to that of a Campfire.
As players who are currently sailing are susceptible to Wavy Jones turning off their light sources, raising their Anchors and Masts, lowering their Winged Sail and turning off their Fires, they will want to use a Deck Illuminator as it cannot be extinguished by Wavey Jones.
LIGHTNING CONDUCTOR
The Lightning Conductor requires 5 Gold Nuggets to prototype and can similarly be deployed on a Mast or a Winged Sail and simply acts as a Lightning Rod.
Players will receive a bit of light from the Lightning Conductor if it has conducted a lightning charge.
FIRE PUMP (KIT)
The Fire Pump Kit requires 2 Boards and 1 Spittle Fish to prototype and will spread bubbles within a 7.5 radius and is essentially the Boat version of an Ice Flingomatic.
The Fire Pump is essential for players to craft as it will turn off any Fires or smouldering objects.
Leave a Reply