When it comes to playing Two Point Hospital, players will often attempt to keep all of their patients alive, becoming especially important in the event that a player playing a map that requires players to successfully acquire a particular cure rate.
As players advance through the various maps in Two Point Hospital, players will notice that the difficulty drastically increases, especially as players are exposed to more types of ailments.
In most cases where a cure rate is involved, players will need to maintain a cure rate of 90% or higher, especially if they are trying to get three stars on that hospital.
HOW DO I SEE WHAT MY CURRENT CURE RATE IS?
In order for players to check how high or low their current cure rate is, they must head to the Patient Tab by heading into their Overview.
Here players will be able to see the percentage their cure rate is currently at, though if a player is currently trying to complete a challenge that requires players to maintain a certain threshold of Cure Rate, players will see the required amount in the top right of the screen.
Whether or not a player is currently completing a challenge with cure rate, players should try to focus on this stat as the more people who are cured, the higher chance a Hospital will be successful in it’s business simply because the more cures that take place, the happier visitors will be which will raise the reputation of the Hospital.
HOW DO YOU RAISE YOUR CURE RATE?
Raising a player’s cure rate is a bit dependant on what Hospital you are currently running, but there are a few different tips that players can follow that will be useful in all Hospitals that they are trying to manage.
Some of the pieces of advice I have for you are going to sound pretty obvious, but the reality is that there are a number of factors that a player is not going to think of that affects the longterm cure rate in a hospital.
When going through these different tips I’m going to go through the most obvious to the least obvious and break down how important certain things are in the grand scheme of things.
STAFF TRAINING IS IMPORTANT
Staff training can be very important, especially when players are up against some of the more serious ailments that are out there, especially those that need specific facilities in order to conduct diagnosis or the actual cure.
In many cases players will want to ensure that all diagnosis Doctors have their facilities’ skills up to Level 5 (ie. A Doctor with Psychiatry V or a Nurse with Ward Management V.)
If a player has not unlocked the 5th tier of practice, players can intermingle a Diagnosis trait or a Treatment trait depending on which room they are trying to train the Doctor or Nurse for.
While players may initially think that Treatment traits are the most important, this is not true and in-fact, sometimes having a great Diagnosis team will save players as a Diagnosis team will push patients through their rooms quickly and effectively thereby ensuring that the patient doesn’t die before actually reaching their treatment room.
RESTRICT YOUR STAFF TO CERTAIN ROOMS
Although in games like Planet Coaster or Planet Zoo it can be a bit difficult to restrict your team to certain facilities or jobs, the same cannot be said for Two Point Hospital.
Two Point Hospital has an extremely easy interface for players to use when it comes to making sure that certain employees only use the rooms they qualify for, meaning that a player should ensure that a specialized Doctor only uses the room that associates to their area of speciality.
I strongly recommend checking out my article about How to Train Your Staff Members as it will take you through everything you need to know about the different rooms that are available to players and which ones are going to be the best for you to focus on in your Hospital.
While at first this may feel tricky to players, the reality is that it becomes easier with time due to the fact that these mechanics are fairly second nature and intuitive.
HAVE AS MANY DIFFERENT TYPES OF DIAGNOSIS ROOMS THAT ARE AVAILABLE TO YOU
In many cases, players will need certain facilities if they hope to diagnose certain ailments early or quickly as General Practitioners will never be able to diagnose a patient to 100%.
If a player does not have access to the correct diagnosis room, chances are a patient is going to be sent to multiple facilities in order to receive diagnosis, essentially wasting the patients time and risking the chance of them dying too early.
The most important diagnosis room is shockingly going to be the Ward as it can hold the largest number of patients and will essentially reduce the amount of stress placed on a General Practitioner.
There are also a number of Treatment Rooms that can be used for Diagnosis, while you do not want to turn Diagnosis off in all of these rooms, I strongly recommend turning Diagnosis off on Psychiatry as the amount of Diagnosis that can be done in this room often leads them to become overwhelmed, thereby reducing the amount of proficiency they could have.
As soon as a player has enough money, make sure you’re putting in Machines such as the DNA Scanner and the M.E.G.A. Scan as they will be the fastest and best machines to help carry you through a game, though with that being said, you’re going to want Doctors working in them that have a great deal of Diagnosis Power as they can easily get overwhelmed without the right team.
I would strongly recommend waiting until the mid-game of a map before placing one of these since you’re going to want to take some time to train some very qualified Doctors.
MAP OUT YOUR HOSPITAL WELL
I’ve covered some basic tips and tricks to Two Point Hospital in the past and a tip that I have to restate here is just how important a Hospital layout is.
Players will want to make sure that the majority of Diagnosis Rooms are very close together as a patient will be bouncing between these often until they have reached the threshold of Diagnosis a player has selected in their Hospital Overview.
I would recommend that the front of a Hospital is predominantly Diagnosis Rooms while the actual Treatment Rooms are placed in the back as mixing the two can be counter productive.
If you are lucky and have a Hospital with a layout that can support enough Diagnosis Rooms in the centre so the Treatment Rooms can be on the outskirts, use this to your advantage so patients don’t have to walk a tremendous amount to the back of the building.
That being said, players can use the furthest buildings for Marketing or Staff Training as the chances of these employees needing to be used directly after they’ve finished their assigned task is very slim.
You’re especially going to want to make sure that you have toilets and staff rooms in every building to ensure that your staff and patients don’t waste time running from one side of the hospital to the other regularly.
MAKE SURE YOU UPGRADE ALL YOUR MACHINES
Players are going to need to make sure that they upgrade their Machines as fast as possible and while the ideal is to train your staff and upgrade your Machines at the same time, the reality is that this is not always possible.
If players are struggling with money or their staff training simply takes too long, I would strongly recommend upgrading your Machines first.
Upgrading a machine will raise treatment by either 25% or 50%, greatly increasing the power before a player gets a chance to train their staff properly and in many cases, providing players with higher yields of treatment than they would actually receive from training a staff member.
The main reason I strongly recommend focussing on upgrading machines first is due to the amount of time it takes for a Machine to be upgraded.
The reality is that a room will be completely out of commission until the Machine is fully upgraded, meaning that a player will regret not upgrading a Machine early when bigger waves of patients come into a Hospital when their reputation is up.
If players have not unlocked the upgrade capabilities for some of their Machines they have the option to go back to previous Hospitals in order to use their budget to research the new upgrades, even if that Hospital didn’t initially have the ability to research the upgrade earlier. Use this to advantage, especially if you are struggling in your current hospital.
SEND PATIENTS HOME
While it might feel counterintuitive to send a patient home, the reality is that there are going to be many situations a player gets into where it is better to send home a dying or angry patient before they actually hit their time limit.
The biggest reality is that a death or an enraged patient is going to be harder to deal with when it comes to reputation than sending a patient home.
USE MARKETING CAMPAIGNS
Marketing Campaigns are one of the most powerful things a player can do in a game as there are a number of ailments that a player can cure with no difficulty.
The following are the easiest ailments to cure:
I strongly recommend launching campaigns for the Ward, especially if you have a few large Wards as this provides the player with the highest success rates.
Campaigns that focus on the Pharmacy are also a very good idea.
FILL UP YOUR ROOM WITH TREATMENT OBJECTS & PRESTIGE
It can feel useless to place an object in your room that only raises a stat by 1% or 2%, but the reality is that all items that a player places stacks, meaning that players are going to want to focus on placing stat raising objects in their hospital regularly.
While I would regularly recommend making your rooms as small as possible, there are some rooms I would recommend making larger, simply because the amount of support you can get for placing more objects is more important.
Players will want to keep an eye on items such as the:
Deep Thing 2
as these will be the best items to place inside of the Hospital Rooms they are applicable to.
Remember, these stats will only affect the room that they are placed in and will not help with the overall Hospital.
Prestige in general should be the easiest stat to raise as a player can simply dupe the system by placing a number of Gold Star Trophies in all of their rooms which will both raise the happiness of their staff as well as make sure that they treat patients better and faster. Ultimate hack right there.
GIVE YOUR STAFF A FAT PAYCHEQUE
While at first players will be avoiding wasting as much money as they can, the reality is that in the late-game they will be swimming in a pile of dough.
In situations like this I would strongly paying it forward to your hardworking staff as overpaying an employee can actually raise their chances of providing a successful treatment and will also raise the speed in which they facilitate their practice.
While seemingly this may not feel like much, players don’t need to go completely overboard with this and simply must make sure that their staff members have a smiling face next to their pay versus having a straight face.
Keep an eye out on your employee’s pay every time they are upgraded to the next tier, because chances are that smiley face will change once they become more masterful at their jobs.
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