The point of video games is to get rich right? I mean, that’s why I play MMOs and became a Twitch Streamer, it was obviously so I could rake in all the money I could both in real life and in my fantasy world.
As someone who has been playing video games almost his whole life one of my main priorities tends to be making as much money as I can in case I need something important later that I don’t want to farm. I guess it comes from my days of only playing management games where if you ever ran out of money it was GG game over.
Admittedly, FFXIV isn’t a game where you absolutely need money as the majority of the resources and Gear you need come from the daily tasks you complete, however, having money makes it much easier to get the Glams you want or more expensive rare items like Mounts and Minions.
Let’s be honest, even if you’re a hardcore gamer whose main focus is the pew pew elements of the game, cosmetics are an important part of playing FFXIV. I obviously can’t blame you, because I’m in the same boat.
I honestly wonder how much Gil I’ve spent on the Market Board all of these years buying things here and there in order to make my character look the way I want him to or to avoid the endless hours of farming doing content I don’t really care about. Admittedly, I have a much higher threshold than most when it comes to mindlessly farming content, but there are limits to my patience and willingness to farm especially when loot is not guaranteed.
Truth be told, even the way I choose to farm Gil myself isn’t the most optimal by any means, but because it’s something I can stomach I do it and can easily make a few million Gil a week. So, let me share some of my tips for farming Gil, some will be the most optimal ways while other are going to be options for you that may simply interest you.
I will be listing these by the least time commitment to the most time commitment rather than the best to worst so just be ready for that.
ALWAYS DONATE TO THE DOMAN ENCLAVE
I’m a silly potato who always forgets about this little piece of side story, but once a player hits level 70 they can gain access to an area called the Doman Enclave.
Here there are a series of quests that were part of the Restoration storyline that will begin allowing you to donate items to get double their Gil value up to 40,000 a week.
Realistically, this is something I still forget to do, even though I have a reminder set up, but it’s terribly easy Gil to make and can be easily done with old Materia or Sacks of Gil that you get from quests or retainers.
I would honestly be doing this still if I sent my Retainers on the longer expeditions instead of resource Hunting as it was terribly easy to hit the threshold each week, but at this point my inventory is just so filled with materials because I’m on my gathering/crafting hype, so I just quick sell anything that is worth less than 1,000 Gil.
The best way to look at this is “free-money!”
DO YOUR DAILY ROULETTES
Daily Roulettes are one of the fastest ways to get some good Gil for your time spent, especially when it comes to the shorter content such as Raid Roulettes and Trial Roulletes.
Depending on what job you play, your queues can be immediate pops and some content can take as little as 5-minutes to get 10k Gil. If you ask me, this is a bargain.
The amount of Gil you get will vary on the level of the job you are playing and the content it is that you’re doing, but the Duty Finder will always let you know what you’re going to get.
If you play one of the Jobs in need you will also get some bonus Gil, it’s a much bigger reward.
Admittedly, one of the better ways to farm Gil are the longer forms of content such as the Alliance Raid and the Levelling Roullete as there is also Gil that pops up during the content itself, but if you’re going for speed I would recommend sticking to the 8-man content as these are much more efficient.
If I was going to go by a list of priority I would say it goes as follows:
Levelling – If you have the time this is the best earner period.
Alliance Raid – For the Ease
The best way to make money from these Roulletes is to do these Roulletes as a maximum level job as you will get a good amount of the lesser Tomestone that is in rotation. This Tomestone can be used to purchase valuable crafting resources that are always high in demand and unlike the current expansion, you don’t typically need Tomestones for a Relic Weapon and instead simply use it to buy gear for your Alt Jobs.
Alternatively, you can buy Gear with these Tomestones and turn them into your Grand Company, but I will cover more on this later.
Before I end this section, if you’re really itching to do Dungeon Content and want 12,000 Gil indefinitely you can spam Levelling Roulletes as the role in need. Chances are you’re going to get a decent amount of Gil in the Dungeon if not a good amount of loot to turn into Seals and the 12,000 Gil is just an added bonus. I won’t lie, I debate doing this often but at this point, I mostly only do Dungeon content with friends who would much rather farm the highest-level dungeon versus a roulette.
PUT YOUR RETAINERS TO WORK
Retainers are one of the fastest tools you can use in order to make Gil. Realistically it doesn’t matter what level your retainer is as you’re not going to want to focus on the Field Exploration quests and instead, you are going to want to focus on quests that bring back loot of your choosing.
Depending on how much effort you want to put into your Retainers what job your retainer is may or may not matter. If you don’t want to put in too much effort, I would strongly recommend that you simply choose to make your retainers combat jobs, sticking to your main Job so you always have Gear readily available when the Gear Score cap goes up.
Essentially each job can bring back different forms of loot depending on the type of job type it is.
Miners can will bring ores and things that can be mined back
Botanists will bring logs and things that can be harvested back
Fishers will bring fish back
Disciples of War and Magic will bring things that come from mobs back
There are two things to keep in mind when it comes to retainers. Your retainer can only reach the level that is associated with your level on that job and the Gearscore of your Retainer really matters as it will shorten the amount of time it takes for your retainer to go on a Venture and come back.
I personally prefer my retainers are on combat jobs as I don’t mind going out into the world and collecting resources with my gathering jobs and since mobs only have a chance to drop resources this is the best way to guarentee mob loot when you’re crafting specific items.
That being said, due to the fact that fewer players have gatherer Retainers there is some money that can be made here.
You see, there are a few options you have when it comes to choosing what kind of Venture you send your Retainer on:
Quick Exploration, which takes an hour and provides you with a random piece of loot, some of which can be extremely low in value while others can be hundreds of thousands of Gil worth.
The job-specific exploration which takes 18 hours will provide you with the most guaranteed Gil, however, to optimize this you will want to research which tiers can provide you with expensive job-exclusive Minions. That’s where the real money comes from.
Realistically only the Gatherers have expensive Minions on most servers as more players have Combat retainers, thus reducing the market value and rarity of these items, but it is still a random chance much like the quick exploration task.
The real consistent Gil comes from researching what mob drops are selling well that day and sending your Combat Retainer on particular adventures. Websites such as Universalis really help for hyper-optimizing this as market values change every day though quite frankly this involves a good deal of market research and an understanding of what each item is used for when it comes to crafting.
You see, some days certain resources can boom in value, becoming worth thousands of Gil for one piece, however, within the same day it can drop to 200 or less for a single piece simply because one person was buying all of the resources to make a particular item and essentially made it appear as if that resource was always in demand. Now, with that being said there are going to be resources that are always going to bein demand including ones from previous expansions.
Many times these resources are connected to things like relics or daily turn-ins, however, as this is no secret there is still a chance for these items to crash in value due to many people “coming up with this idea.”
No matter what you do I strongly recommend that you diversify and don’t just get the same item on both of your retainers for a full day. Instead, find between 5-10 different items that sell pretty well and rotate between what your retainers get. This will cover the most bases. That way if an item crashes you can save the resource and sell it when it goes back up in value. This will also help ensure that you don’t crash the market by signalling to the community that someone is farming up hundreds of that resource and the only way they can get into the market is to severely undercut.
I’ve been in this position quite a bit where I was selling resources for 6,000 a piece and when I listed too many of them people started undercutting me by thousands so their resources could sell faster. Your goal is to create a belief that any item you are farming up is somewhat low in stock so people feel like it is worth paying whatever you are charging them. The more of that item
I personally have about a dozen items that I rotate between. While yes they take up inventory space when I do choose to sell them they tend to be quite expensive, making this quite worth it.
Now, if you do not care how much Gil you get and simply just want to get as much out on the Market Board to quickly sell I strongly recommend getting one of the ingredients for the best food of the expansion. These typically sell for less, but they go within minutes of listing them as food is the most commonly used item in the game. This is especially true at night and on the weekends as most players are completing Savage content and will be going through quite a bit of food. If I’m feeling particularly lazy that day, this is the option I take as otherwise I tend to min-max getting resources I can turn into others with my Crafters to sell for more.
Admittedly, this takes much more effort than simply gathering the raw resource and it can sometimes bite you in the ass since an item may no longer be in demand or it may actually cost more to craft that item than to sell the raw ingredients.
The reason I tell you all of this is to really hammer down that there is no exact science to making Gil even with retainer ventures and the amount of Gil you make this way will depend on how much effort you want to put in. Sometimes it’s simply just worth taking the 10k you can get a day from the long exploration because you just don’t want to put effort in that day or you don’t have enough Seals to pay for Ventures the whole day.
Sometimes it’s extremely worth it to just send for quick exploration because you get 3 items in a row that sell for hundreds of thousands. The choice is heavily going to way on the amount of effort you want to put in, what tools you have at your disposal and what is currently going on in game.
ALWAYS DO THE MASKED CARNIVALE/BLUE MAGE LOGS
There’s a big chance that you haven’t heard the good news of the Blue Mage, the best job in the game. Chances are, if you do not already have a Blue Mage it’s because you don’t think its worth levelling because you can’t really use it the way you would use every other job.
Nothing could be further from the truth.
While it is true that you will not be able to enter content using the Duty Finder, you can participate in a number of other challenges that are specific to the Blue Mage, often finding groups of players hoarding in the Party Finder for friends.
The Blue Mage is a ridiculously easy job to level and quite frankly with even a few spells at your disposal, it is the best job to do Overworld content with.
The Blue Mage deals some ridiculous amounts of damage and has access to the most off global cooldowns of any job, allowing you to rapidly deal damage and burst down mobs like no other job has.
There are a few catches, the main being that you have to manually unlock spells by either watching specific overworld mobs or mobs in instances.
Luckily for players, there tends to always be someone on your server who is willing to run Blue Mage content and I personally always let members of my community know when we are doing Blue Mage content in the discord just in case someone needs some spells or simply wants to do content on the Blue Mage. However, even if you’re not a player who wants to do Blue Mage content with others, you can participate in the Masked Carnival which features a series of instances that are quite easy to complete.
Although players will only be allowed to redeem the base rewards from these challenges once, each week 3 instances are randomly selected and will have some modifiers on them to make them a bit more challenging. Realistically, each week you should be able to complete at least 2 with great ease and not many spells.
That being said, each instance will take you a maximum of 5-minutes and some of them can be done in a matter of seconds depending on what the requirements are as some mobs can be 1 shot KO-d.
Each time a player completes a new trial at the Masked Carnivale they will receive between 3,000-10,000 Gil, though unless you want the spells from completing these or you need to complete specific ones to complete your Blue Mage Quests, you don’t need to focus on completing them all until they are in the weekly rotation.
Each week the following rewards will be available for completing your targets:
Allied Seal: 550
Allagan Tomestone of Poetics: 440
Although the raw Gil amount seems relatively low, the other rewards can help boost that Gil as you can use them to buy items that you can sell on the Market Board for a decent price.
That being said, this is also going to be one of the best ways that you can save Gil as Allied Seals can be used to freely teleport around the world using Aetheryte Tickets.
Similarly, players will gain access to the Blue Mage Log which while more difficult to complete it can give you a very good amount of Gil ranging from 3,000 to 10,000 minimum.
There are a few issues with the Blue Mage Log as it heavily relies on you to have a good team, especially if the content is a Trial, Alliance Raid or Raid. Though powerful even without many tools in the overworld, the Blue Mage is fairly average in this content and Dungeons are really the only instances they shine.
I would strongly recommend finding a group of players you can regularly complete these Logs with and there are a number of Discords that are specifically for Blue Mage, but chances are even if you simply use Party Finder you will have a relatively smooth time as long as players are on the same page.
That being said, if you plan on playing Blue Mage regularly you may want to check your Party Finder on occasion to see if there are any Spell Farming parties as the more spells you personally have, the more chance you’ll have at successfully completing content.
Admittedly many of the Dungeons that appear in the Blue Mage Log have spells in them and when they do you will see many more instances of Party Finder open for Blue Mage.
FINISH AS MANY CHALLENGE LOGS AS YOU CAN
Although they take a bit more effort than most things, Challenge Logs are a great source of Gil, especially if you complete 30 a week.
While each Challenge Log can give as little as 1,000 Gil for passively doing content there are thresholds that provide you with 10k to 15k Gil for doing tasks you might have already done.
Each week I typically finish 20 Challenge Logs with very little effort, though a lot of this has to do with the fact that I still have one job to max out, however, given the fact that I am typically always logged into the game while working, I can do some of the more passive Challenge Logs with little to no focus in hopes of making a couple Thousand Gil.
Albeit, reaching the 30 Challenge Log threshold only provides 55,000 Gil, this is a nice cushion especially when you are already completing the tasks on the list.
I would say that the average player can safely secure at least 20 a week without being logged in all day, meaning that you get at least 40k a week including whatever Gil you get from the actual Challenge Logs themselves.
Some things to focus on include the Gathering which can be done passively with one hand or a controller while watching TV, your battle Challenge Logs which simply require you to do a maximum of 5 Dungeons and I would make it a heavy priority to do some of the Gold Saucer Challenge Logs for the massive amounts of MGP you can make.
I know we’re talking about Gil here, but MGP is an extremely valuable resource, especially if you are a collector and I would strongly recommend you check out my guide on how to farm MGP efficiently if you are interested.
Many of the Gold Saucer Challenge Logs are extremely passive and will require very little input and effort. Truthfully this section of my weekly chores probably takes the least amount of time and I finish a good amount of Gold Saucer Challenge Logs.
I won’t deny, I understand why people don’t enjoy doing Hunt Boards, but I find them terribly relaxing and spend a lot of this time doing other tasks such as Beast Tribes or gathering resources I need for crafts.
I personally come in and out of doing hunts and primarily focussed on them when levelling up side jobs, but there’s a good amount of Gil that can be made this way, not only from the actual hunt but also from the things you can buy from the Hunt currency
Admittedly, the best time to do Hunts is at the beginning of an Expansion as you will be able to buy Materia and sell it for heaps, but nearing the end of an expansion players will be looking at making a few thousand Gil this way and will need to have some luck selling things like Orchestrion Rolls or other “one-time” items.
Now, if you are using Hunts for levelling your side jobs you’re not really going to care about selling items with the currency and you’re looking forward to between 1,000 Gil to 5,000 Gil for each hunt target secured. It doesn’t matter what expansion you are doing, all give this threshold of Gil, however, your Elite Marks are the ones that give the most Gil.
I would not make this your primary way of Farming Gil, admittedly, but if you’re hoping for things like free teleports or want to attempt the market with the higher value Hunt items, daily hunts are pretty worth it.
Depending on if I have something to do in-game that day, I may do all of my hunts or none of them. At the time of writing this, I’ve been on a break from Hunts because I’m farming side content passively while working and the Moogle Tomestone event is currently on, so I spend the time I have for combat farming up this reward and choose to do the more passive tasks I can during the day.
Hunts mostly feel daunting because you have to search for the mobs in the overworld. Though many players become accustomed to mobs and their locations, I’m someone who doesn’t really pay attention and rarely even knows the names of mobs, calling them by their wrong names regularly.
Though I still couldn’t tell you where all of the mobs are for each area of the hunts, the locations I complete the most regularly have become a bit second nature to me and I breeze through these like no other.
That being said, I still will use FFXIV Hunt to map out my route, especially if I’m planning on killing the B Ranks for the week.
I personally skip A Realm Reborn’s Hunts because they require too much effort, though I will accept them every week just in case there is an S Rank in the area and I see a hunt along the way. You may also want to do the same. If you are ever in a city that has a Hunt Board, accept them and if you are in the area and see one kill it. It’s probably best that you always accept new daily Hunts if you’re by a board as completing a full stack of Hunts doesn’t provide you with anything, however, a missed opportunity to kill a hunt that has already been completed in your stack will come at a loss of Gil and Hunt Currency.
Though sometimes very boring, Farming Dungeons that are not maximum level can seriously boost your Gil income. I strongly suggest queuing for your highest-level dungeon repeatedly if you are levelling up a side job, as each mob killed can drop hundreds of Gil in higher-level content.
Unfortunately, this is only a reward for Dungeons that aren’t maximum-level, so it tends to be best when you have a job you need to level since chances are the only other time you’ll want to do a lower-level Dungeon is if you are running your Daily Roullete.
It is extremely important to note that mobs do not drop Gil if you are unsynced, though you can still get Gear this way if you think you can make money through Seals, which I’ll talk about shortly or through Desynth. In my opinion, this is not worth it.
The other way you can spam Dungeons is as a team of Blue Mages. Essentially you would want a team of at least 3 Blue Mages and one Tank so you can quickly burst through mobs by using Ram’s Voice and then Ultravibration, when off cooldown and then reaping the Gil rewards. Admittedly, to me, this task is extremely boring and I personally would stick to only doing the highest level Dungeon as a side job for the best experience and doing my daily Roulettes due to the bonus Gil you get.
There are admittedly a good amount of Dungeons along the way that are extremely fast and takes very little effort, though I’ll be honest… I haven’t min-maxed this because I’m not interested. The best thing I can tell you on the topic is, never do a dungeon that ends with a 0 because the rewards are crap and you don’t get Gear.
If you are interested in completing content unsynced for Gil you can potentially make some great Gil from farming a Dungeon that has a minion that sells for a lot. Personally, I wouldn’t do it, since I don’t really like RNG farming unless there are benefits outside of the RNG. While there is a part of me that would be interested if my server didn’t have a borked Market Board when it came to resources you can sell from doing Dungeons, farming Dungeons on my particular server isn’t extremely profitable. More on this next.
GRAND COMPANY SEALS
Grand Company Seals can be an extremely profitable venture, especially if you know what to do with them.
There are a variety of resources a player can buy from Seals, though this is going to depend on what your server’s market board is like.
For example, a resource I used to sell on the regular on my server used to sell for 300 Gil a piece, but now that more players are regularly farming Dungeons and turning in their Gear for Seals it has dropped to 150. The same resource sells for 600 a piece on my alt’s server allowing me to rake in a good amount of Gil, but really making me realize how much less worth it is on my home server.
Undeniably this comes in waves on my home server. Sometimes the purchasable resources go up in value, especially when there are lulls on the server and other times they have crashed for months on end.
Realistically the one resource you can always rely on being relatively steady is Coke as FCs will need it in order to do some of their tasks. On my home server, you can typically sell it for about 250 Gil a piece and at a minimum I’ve been able to sell it for 200. When no one is farming it has gone up to 350-400 a piece, though this is very rare.
The other resources you can buy also have a similar variant and I would strongly recommend looking at the Market Board each time you’re going to spend your seals if you are someone who wants to min-max. Otherwise, Seals can be looked at as a free source of income as even if you sell things for very Cheap you were passively farming them anyways and don’t have much to do with them.
Realistically, there are at least 15 items your Grand Company can sell you that are worth buying and selling, though this heavily depends on what players on your server know about and the choice for you may matter simply based on how fast you can sell things or how much you can sell them. If you’re someone who doesn’t use their retainer regularly for their own crafted materials, focus more on higher profit items, if you’re someone who is always using their retainer and needs those inventory slots for their own crafts or gatherable, then pick the highest profit items. Of course, if you are always almost capping on Seals always go for the fastest selling items.
At the end of the day it’s always a good idea to diversify so get an idea of what your server is like and grab items in advance if you think you’ll be able to sell them for more in the future. Just because you bought an item with Seals now does not mean that you need to sell it now.
With that being said, there are two loot crates you can purchase using Seals and this is typically what I do since my retainers are typically filled with resources that are regularly selling.
The loot crates or Materiel Containers require you to be at the maximum relationship with your grand company and are quite costly. Thing is, they’re pretty much going to be a lose 95% of the time so I would recommend this option if you don’t care about the gamble and you’re making Seals consistently.
I know I previously said that I didn’t care for making Gil based on RNG but in this case, I don’t care to watch the Market Board to make money through seals and would rather mindlessly dump my Seals.
Materiel Containers tend to be better for players who don’t regularly farm content or who weren’t around when previous expansions launched. They feature a group of Minions and Mounts from previous expansions, though the Minions are the more common drop with them. At first, this is going to be exciting for players who have not farmed as almost every box will give you something you don’t have, but after a while, you’ll realize a bunch of the Minions you get… well… they’re worth a maximum of 1,500 Gil because everyone has the same idea as you.
That being said, there are a number of Minions and mounts you can get that range from 100,000 to 10,000,000 Gil on my server. I don’t know how many boxes I’ve opened at this point, but I’ve gotten three of these Mounts, though I never sold them because I didn’t have them unlocked. That being said, I am a player who farms content regularly and I typically take members of my community through Dungeons for hours to level them up, so Seals are not a precious resource to me by any means.
So, in my opinion, if Seals are going to be your main source of income because you don’t want to farm other things or don’t have the time to then focus on things that sell on the Market Board, otherwise you might want to take your chances on the RNG game because it can make you some really dope cash.
FARM SIDE CONTENT
Side Content is something that is hyped for a portion of time and then dies down heavily after a few months. This isn’t always the case though as there is some side content that has a healthy player base and can get you a good amount of Gil.
Quite frankly, I feel like side content is more worth farming once the hype has died down than when it is the current tier of content, but I have the luxury of having friends I regularly play with.
With that being said, there is a lot of side content that a player can complete on their own and these range from being very passive to extremely active.
Side content comes in a variety of forms and below will be my list of all the side content I complete based on what I want to do that day or what interests me. I will say, there’s a big chance I’ve missed something on this list because I didn’t really interact with it or I forgot about it, so please let me know if I’ve missed something.
Treasure Maps can be one of the highest-yielding pieces of side content for time spent and can provide players with an extreme variety of Gil variations.
Players will want to be in groups of between 3-8 as content can be a bit challenging depending on what expansion you’re doing the treasure map from and players will passively get a good amount of Gil from completing each floor and the chance for an insane amount of Gil if you get a unique crafting item that sells for alot.
Depending on the item, players can make upwards of a million Gil for a single crafting item, especially if a new Treasure Map has just been released. There is also a chance for a Mount which typically sells for less, but quite frankly it doesn’t matter if either of these things drop.
Realistically each floor of a Treasure Map can give you 1,000 to 105,000 Gil and if your luck is good and you get through a number of stages you could be looking at 100,000 Gil in an hour or so.
Typically players are not selfish about Treasure Maps and will open a Party Finder to chain this content. Players are not expected to bring their own treasure maps, however, people just want other players around so content goes much faster.
It is extremely important that players read the description of these Party Finders as many request that you deny certain, if not all, types of loot and while this might seem like an unfair thing to do, it’s realistically not a horrible trade-off for the amount of passive Gil you’re going to get. Please do not be an asshole if someone requests this as it will discourage people from sharing Treasure Maps. Again, you get a considerable amount of loot just for showing up and they did not have to share that with you.
The Gil rewards are given to all players as well as some lesser loot that sells for a decent price, so if you have the time it might be worth checking the party finder to see if you can find some Treasure Hunts.
That being said, if you like the group you are hunting with use your own Treasure Maps during that run. You can also request whether you want the loot to be needed or greeded if you’re looking for particular loot.
Deep Dungeons are some of the most boring content for me and something I don’t engage with often. There are currently 3 Deep Dungeons being Palace of the Dead, Heaven on High and Eureka Orthos.
Essentially this content is floor upon floor of mobs that you must kill with the chance to find Treasure Chests with loot inside of them. The issue I find with Deep Dungeons personally is the fact that they are a massive time commitment and you really want to be farming them with a full group of 4 and people you know.
The first time I did 150 floors of Palace of the Dead we spent over 4 hours farming with no breaks and I nearly lost my mind. I admittedly didn’t know what the content was like and since I was with a group of FC members I felt obligated to stay in the party.
You see, the goal for Deep Dungeons is to get to the highest floor you can as the chance for more rare loot is higher, however, once you enter an instance you are locked to that party unless you choose to delete the instance and start over again.
I strongly recommend if you are planning on doing this content that you either farm with a party who is willing to break up the content over days or do it on your own with a job that can heal itself like Red Mage.
Otherwise, be ready for some massive fatigue and burnout because the content gets extremely dry and I can’t imagine someone being able to get through all 10o-200 floors in one sitting. I wish it was possible to say that doing Deep Dungeons solo is a good way to spend your time, but there are a few titles you can get for doing this, so if you’re an achievement hunter you do you boo!
Loot from all these Dungeons are on the upper ends of the millions as the RNG isn’t phenomenal and very few players are patient enough to complete it.
That being said, you can sometimes find parties of players looking to complete this content in Party Finder, however, be expected to be around for a while and there is obviously the chance that they will want to farm it another day.
I personally wouldn’t do this because I do content based on what mood I am in and would do anything in my power to avoid letting people down.
Eureka is an instanced area that players used to farm regularly in order to get Relic Weapons. Although it is generally dead content when it comes to the amount of players in instances, depending on the server that you are on you may actually still be able to complete this content.
Admittedly it has been a while since I last farmed in Eureka, but I spent hundreds of hours in these instances as the content was easy enough to do passively as it acts very similar to farming FATEs, which to me isn’t tedius.
Eureka as a whole is pretty decent to farm as there’s a good amount of loot that is worth something from loot crates and the RNG isn’t too bad. That being said, there are also Happy Bunny Fates that have the chance to give you Bronze, Silver and Gold loot chests which each give a generous amount of Gil.
Bronze gives 10,000 Gil
Silver gives 25,000 Gil
Gold gives 100,000 Gil
Although the Happy Bunny FATEs aren’t a guarentee and the rewards can be somewhat random, Eureka is pretty worth it especially now to farm as any loot you get from the instance is going to cost a bit more since it is considered “Dead Content”
Although I’ve personally taken a break from farming Eureka, I’ve been planning on going back to the content to finish off older Relic Weapons and get Weapons that I didn’t get the first time around. My husband, however, has been farming in Eureka lately and has stated that the Echo has made it relatively easy to do content with very small groups.
Luckily players will have access to many more tools in their kit than they do in other content in FFXIV, for example I still have over 400 Eurekan Potions which were used to apply a health regen on you to help sustain you even if you are not a healer, not to mention the sheer amount of role actions you can access when playing any job such as a res on non-healer jobs or heals for everyone.
It may take a bit of time to farm out these resources, but once you have a few tools on your kit you may prefer Eureka to other forms of content in FFXIV. I know I do for sure.
The really interesting thing about Eureka is that it is part of your weekly challenge log and can help you boost the amount of Gil you make from completing 30 challenge logs a week.
These missions are relatively simple and you rarely need to go out of your way to farm them, though I would only make them a priority if you have no idea what else you’d want to complete to get all 30-unique challenges done.
Bozja is one of the most worthwhile instances to farm, though this isn’t necessarily for Gil. On many servers players are regularly farming this content and it is extremely understandable why.
Bozja is the fastest way to get experience past level 71 on any job, including levelling beyond 80. Shockingly, the experience you gain only increases once you hit level 80 and you get a very generous amount of Tomestones of Poetics from farming this instance.
I’ve made a good few thousand from Bozja, though not nearly as much as I did with Eureka. A lot of this has to do with the area that I have been farming as most of the high-income loot comes from the Bozjan Southernfront and I personally farm Zadnor, which is the one that yields more experience. A lot of this had to do with the fact that I made it my Goal to get all of my jobs to Level 90 by the end of 2023 and tends to be the goal of many players in Bozja generally.
Due to this, many of the loot drops tend to be a bit less expensive on the Market Board, but I can confirm that I have made a few Million still from a single item even from Zadnor.
Ultimately, when you’re doing side content a lot of your decision will be based on if there is something else you need to do within that content. For example, I want the achievement Mounts from most instances and thus I need to collect all of the Logs from Bozja. This takes quite a bit of time, but to me it’s something that is a priority.
Not to mention, things like Bozja help encourage you to run previous content and the step I am currently on for the Relic Weapon requires me to either run content in Bozja or Palace of the Dead, bringing me back to that Deep Dungeon which can also make me a bit of cheeky Gil.
The Diadem/Firmament is one of the most casual pieces of side content a player could ever do as it simply has to do with crafting and gathering. Though extremely bland, a player can make a ridiculous amount of Gil simply from fishing all day. Hell, I’m going to be candid, that’s what I’m doing as I type this.
Though I focus on the more engaging Gathering in the Diadem when I’m doing things like editing music, fishing can be done with one hand and very little focus as whenever I hear an audio prompt I hit one of the 6 main fishing buttons to min-max my catches. With that being said, you can easily ignore min-maxing if you really don’t want to pay attention and fish endlessly with 2 buttons. Though this does mean that it will take longer for you to get things done, it can be worth it if it is very little effort to you as Scrips are relatively easy to get.
What I like most about the Diadem and why I ended up sticking to completing this content is the fact that there is relatively little RNG. While yes there is RNG in what fish bite on your line or whether a node has any Gathering Boons on it, you are always guaranteed Scrips and you can make purchases with these Scrips for Mounts, Dyes, Orchestrion Rolls and a great deal of other tradable cosmetics.
Admittedly, these aren’t the most expensive loot in the game as players who are trying to make Gil all know that the Diadem has the highest guaranteed profit due to the lack of RNG and the ability to do it ridiculously passively.
You will need levelled-up Crafters and Gatherers to min-max this, however, everything minus the Expert Crafts can be Macro’d. Hell, you can even Macro Fishing, though honestly why would you?
Though the actual resources from the Diadem do not sell on the Market Board as regularly anymore you can often make deals with players who are trying to level up their Crafters while inside of the Firmament. If you don’t have anything to sell and are willing to wait extended periods for something to sell, you can place a number of these resources for a decent price.
Admittedly this will take a good amount of market research and oftentimes you can sell a bucketload of resources all at once because it is one or two players who are buying hundreds of the same resources to quickly level up their crafters.
Although I personally do not do this as I pretty much always have all 40 slots filled on the Market Board with items that sell regularly, I do have a deal with my community to sell Diadem resources for cheaper than Market Board since I’m already in there trying to get achievements and have thousands of resources I’m not going to be getting to anytime soon.
Faux Hollows is one of the better ways to get Gil in the game by doing some of the most engaging content.
Essentially each major patch will bring back an old Extreme Trial and will upscale it so it is maximum level. Quite frankly, this content is the most fun to me as I personally hate when my level gets desynced in content.
I personally love the idea of Unreals because it will allow you to replay fights you don’t see often unless you are Mount Farming and quite frankly… It’s just nice to have your full rotation for the fights.
While Faux Hollows has a bit of RNG to it, being the number of Faux Leaves you get per mini-game, there are a generous amount of Mounts and Minions that you can buy with this currency to sell on the Market Board.
Of all the side content this can be the highest profit for time spent, especially if you have a group of friends you regularly farm this with.
Admittedly players can use the Party Finder to get groups for these fights, though I would strongly recommend that you rush to Duty Complete this so you can limit your Party Finder as there are way many players who will not watch a guide on the fight or will not use food thinking that it is going to be an easy fight since it is based on a previous extreme trial.
This is not true. Though Unreals are easier than Savage Fights they tend to be harder than their Extreme versions and will typically require a player to come prepared with Raid Food and with knowledge of the fight.
Now, this isn’t to discourage players from making a group that goes in Blind, but there is a difference between a group going in knowing that they are going in Blind versus a team that is aiming for Duty Complete. Of course, these specifications can be articulated on Duty Finder to help weed out certain players and if you aren’t aiming for speed the first time around you can simply set the Duty Finder to Practice.
I just want to ensure that my comment isn’t meant to poop on players who are new to content or aren’t trying to hyper-optimize, trust me I get it and support it. There is absolutely nothing wrong with playing Casually or trying to learn fights you’ve never done. However, if you are trying to farm Faux Hollows/Unreals for Gil you’re going to want to be as speedy as you can so you can focus on something else.
Realistically I have been in parties that have had the instance expire when players said they knew what they were doing, had watched guides and had even completed the fight before, but as we don’t typically limit the Duty Finder to those who had already completed the fight there was no way to guarantee this as truth. Of course, there are days where I’m able to be more patient and don’t really care whether or not we clear, but there are others where there feels like a bit more pressure because it’s the last day to get the rewards or I simply didn’t have that much time that week to play the game.
As is with all things FFXIV it is extremely important that you state your intentions and desires. This helps reduce the potential toxicity that can be brought out from players especially if some expected to clear when your party was actually with the mindset of Practice.
Even for a Practice you may want to clarify whether you want people to watch guides or not before hand and can state what guide to watch as some fights have multiple tactics that work equally as smoothly. The more info you give your teammates the higher the chance of success, even for Practice runs as at that point it’s all about muscle memory and simply getting used to the fight.
If there’s one thing I would try to fit into your weekly tasks it would be this.
Variant Dungeons are some of the most boring tasks for me and quite frankly I only do them for the Mount and then never farm them again.
I wish I had the patience and interest to farm these for all their loot, but I have to admit thatI don’t even have all the loot from the basic variants.
I’ll be honest that the biggest reason for my farming of Varient Dungeosn is that I’ve been completing them on launch and getting every single path which tends to take 2-4 hours depending on the difficulty.
Though I can stomach a good amount of repetitive content, this oddly doesn’t extend to Variant Dungeons and this probably has to do with the amount of time it takes to follow guides and ensure you have all the paths the first time.
Luckily you only have to farm these paths once so if you want the loot later you can just mindlessly go through the Dungeon or simply pick the path you like the most or find the easiest.
I’m sure many members of the community feel burned out by this content as they have some of the highest selling Minions and quite frankly, they are extremely cute Minions.
It’s weird because you would expect these Minions to drastically drop in price as more people did the content, but on our server the majority of the Minions actually went up in value and continue to do so.
One of these Minions originally sold for an average of 1 Million Gil the month the content came out, but now it sells for 5-6 Million with the highest buy being 10 Million.
Honestly, the only way you can see me farming this regularly is for any Triple Triad Cards I don’t have as you can’t purchase those on the Market Board, but I can’t say that I have had the desire to return to this content yet.
I’m certain it’s going to happen especially since one of my goals is to have every Triple Triad card in the game, but until I get there consider this an untapped market ;).
Admittedly Beast Tribes aren’t most lucrative way of getting Gil but you can be in for a great deal when they first come out per expansion. The reason for this is that Materia tends to sell for a lot at this time since it is only a bit into the new expansion.
I’m personally a massive fan of this content as it takes relatively little effort and is one of the most efficient ways to level up all of your jobs including Crafters and Gatherers.
While the experience you get on Battle Jobs tends to be less and not as efficient as farming roulettes or the highest level Dungeon, if you set aside time to do the 3 quests you can get yourself 3-4x the experience you would get from a FATE for the level of content you are doing.
Now, Beast Tribes are mostly nice for their mounts in my opinion and while you won’t be able to sell these they are worth getting into your mount roulette cause some are ridiculously cute.
I personally would give up farming Beast Tribes after you have levelled up your jobs or after the Matieria drops in price as this is the main resource you would want to sell from the Beast Tribe. It takes a few days to get a single piece of Materia, but typically when a Beast Tribe first comes out Materia is between 60-200k Gil depending on the type making the wait for Materia a lot more worth it.
Beast Tribe quests do give a little bit of Gil themselves and you can obviously buy Materia after an expansion ends to simply quick sell it to a any Trader, or if you’re like me you can dump them into the donations at the Domain Enclave.
Island Sanctuary is both the most time-demanding and least time-demanding part of the game in my opinion. The reason for this is that it is extremely slow to begin with and then becomes a fully-automated farm until a major update happens.
I, being the person that I am, ended up speed-running the Island Sanctuary. You see, when it first came out I was still on my hiatus from the game due to the subscription price and simply spending all of my money on video games for stream, but when I came back it was during the update that raised the level cap of the island.
When I say I speed ran Island Sanctuary, I mean I reached level my mod and my husband who both have been doing Island Sanctuary from the very beginning.
Island Sanctuary is somewhat what you make of it. There are ways to min-max your experience and ensure that you get everything done as fast as possible without putting too much effort in, but it heavily relies on a player gathering resources to start off.
Although they do not give much experience, you can spend your whole day gathering resources to get yourself to the highest level in a few months and while I would never recommend this as it is boring and a massive waste of your time, there is the potential to make Gil here if you start selling your raw resources for the lesser currency.
Now, the real money comes when you have fully automated your Island Sanctuary and can easily spend your upper currency. There aren’t too, too many resources worth selling on the Market Board as the ones that are more expensive on the Market Board don’t always outweigh the cost of Cowries you spend. As is with many exchange rate currencies it’s going to be your goal to take a look at Market Rate and balance whether you want an item to sell quickly or to sell for a lot. That also being said, you’re going to have to decide how much you want to spend of the currency or if you want to save for purchases or future purchases of your own.
I personally would sell items between major patches, though this comes at the risk that others are going to do the same. As many of the account-bound items that are the nicest cost tends of thousands players may want to save for future updates so they can purchase them immediately. That also being said, you always know for a fact that you will need to spend some Cowries on upgrades for Workshops and Granaries and while I personally never ran into a situation where I did not have the Cowries for an upgrade, I’m sure some players did.
I wouldn’t take my world as the Bible, but this is my theory: The next big purchase will be around 75k Sea Cowries and you will want to save at least 100k in the current patch if you don’t want to wait to make any purchases don’t want to miss out on any immediate upgrades to your Island.
Now remember that timing is somewhat everything when it comes to making the maximum amount of Gil and the more players who have access to the content, especially when it becomes as passive as Island Sanctuary. We also don’t know how much they are going to update the Island Sanctuary and whether it’s going to become like other side content where rewards are not updated when a new expansion comes out. As much as I want to say that Island Sanctuary is going to be different, it might not.
While yes there will be rare consumables for purchase there making it a more ideal place to buy things to sell. As is with all things FFXIV we truly don’t know where anything will go and Market Boards can be extremely unpredictable.
I would say that rewards from Island Sanctuary will probably sell much better on RP servers, though even if you’re not on an RP server there are still decent purchases you can make that will sell for a pretty worth-it deal. I would probably say that these purchases are probably more likely to be the slower selling items but this heavily depends on what the Market Board is like on your server.
FARM MOOGLE EVENTS
Moogle Tomestone Events are one of the best ways to make Gil period, but farming these events tends to lead to burnout.
Typically a player will choose one piece of content to farm repeatedly to get enough of this resource to collect any of the rewards they don’t already have and then will continue to farm for hours to buy the most expensive rewards.
While yes, this is the most efficient way of participating in the Tomestone events, it does get quite dull quickly and I’ve seen people take months off the game midway through the event because they ended up doing too much of it.
Do yourself a favour and give yourself a limit on how much you’re going to farm. Also, don’t only do the fastest duty over and over again because you’re just going to hate it.
I, personally, have chosen 4 Duties that I rotate between for this instance of the Tomestone event. 1 obviously being the most efficient one that I spam a few times a night if I have the energy and the others which either contain glamour, loot or resources I need/want. You see, I’m a big believer of killing two birds with one stone and I greatly feel like this is what helps me not deal with as much burnout as it means I won’t have to run the content in the instances at a later day if I get them now.
For example, I knew the two recent Alliance Raids were going to provide Moogle Tomestones, so knowing that I still needed coins from each in order to upgrade my Gear later, I grabbed as many Coins as I needed over the first two weeks. This means that when the new alliance raid comes out I no longer have to farm the previous Alliance Raids and can swiftly upgrade my Gear which I’ll admit always feels daunting in the last stage.
That being said, there was another Alliance Raid this time around that had Gear that I liked the look of, so if I ever got bored of the content I was doing I could just do that instead.
Furthermore, I picked up PVP again after years of taking time off. I’ve always wanted to farm the Mounts from it, but always felt like it was a waste of time because I don’t thoroughly enjoy it.
FARM BICOLOUR GEMSTONES FROM FATES
I feel like it’s pretty odd hearing me talk about what I like and dislike doing in the game because tasks you would think are more daunting, repetitive and boring don’t always feel that way for me. Of course, everything has to do with a player’s taste and what they find draining but I personally really like completing FATEs in general and when I first started playing FFXIV regularly I did a lot of FATE content to level.
Shadowbringers and Endwalker brought in a new currency called Bicolour Gemstones and though previous tiers of FATEs had players receive Gil and while other previous expansions provided players with Seals and Gil, the real money comes from Bicolor Gemstones.
There are a few reasons for this, the main being that Bicolour Gemstones are the rarer of the resources and the second is that their rewards are higher in demand.
Depending on the current market state players will not even need to do that much farming as a lot of the cheaper resources do not cost many Bicolor Gemstones and the ones that do cost a number of Bicolour Gemstones are resources that won’t be obsolete in the new expansion.
For example, there is a resource that is called a Bicolour Gemstone Voucher that you need 500 of to get a mount. Although I’m someone who is farming these by himself and about halfway there, casually farming FATEs between other content I am completing, though there are a few times where I solely focus on FATE farming.
Admittedly FATE farming is most profitable when you are farming End Walker content as you get 14 Bicolour Gemstones instead of 12 from Shadowbringers, however, the way you want to do this is up to you.
I personally used to use FATEs to level up my side jobs, creating farming parties in the Party Finder, however, I quickly came to the conclusion that this was not worth my time. Levelling became incredibly easy in Endwalker and not to mention the fact that Elpis has only level 85 Fates that do not require a player to desync makes FATEs incredibly easy, especially if you have a Gearset of 640 or higher.
I shared this in my “What Job Should I Play” guide but playing a job like the Machinist, even when you’re not great at it, significantly increases the speed at which you can do this content and a lot of that has to do with the sheer amount of burst you have on the job. I would strongly suggest that you pick burstier jobs for FATEs versus sustained damage jobs as in my experience the biggest issue when it comes to doing FATEs in my experience is health sustain.
While on most jobs a maximum-level Chocobo Companion can sustain you relatively well, this is not always a possibility and it can be a bit risky to allow yourself to die as if the timer expires by the time you get back, you receive no rewards for any of your efforts doing the FATE.
I mentioned this in other posts, I did a lot of FATE hunting as a Red Mage because I thought it would be the most sustainable due to its decent heal and relatively decent burst, but FATEs were actually a lot slower than completing them on an under geared Machinist simply because mobs would die before they reached me due to the no cast times. Not to mention, many of your skills recharge by the time you reach the next FATE as a Machinist, so you can release that burst again at your will.
The choice is yours at the end of the day, but if there’s anything I would recommend it is to try to make Party Finder groups or invite people to your party who are around you to signal you’ll be FATE farming for a good amount of time. People tend to be encouraged to do more FATEs when there are others nearby and this makes sense given the utter speed you can wreak havoc on mobs when even in a party of 3.
If you aren’t too keen on farming FATEs for a long period of time, I would suggest that you always look for boss FATEs when you are in a Shadowbringers or Endwalker area. Even if you are going to level desync these FATEs are much faster due to the lack of respawn time and your survivability is much more guaranteed.
That being said, I’d also recommend you do Shadowbringers FATEs on a Blue Mage if you have a good amount of Spells on it. These will include a strong damage-dealing spell like Chocobo Meteor and a decent amount of buffs, a DoT and OGCDs to spam. I typically will use a Magic Buff, place a dot then spam all my magic OGCDs between a cast of Chocobo Meteor and then hit a buff for Physical Damage and do the same with my strong Physical spells.
If you’re not interested in Blue Mage or simply only want to farm FATEs in Endwalker, I strongly recommend using the Machinist as it seems to be the fasted job, at least for me, dealing much more rapid damage than even the Samurai, which by default tends to be the highest damage dealer.
Alright, I’m not the biggest fan of these and admittedly stopped doing Leve Quests a long time ago, but when a member of my community asked me if Leve Quests were worth doing for experience I did a bit of a dive to refresh myself on their rewards and was reminded that they do actually have decent rewards for time spent.
Leaving experience behind, players can actually make at least 65k Gil a day from doing their daily allowance of Leve Quests. While I would love to say that this would encourage me to do them, I don’t think I’m going to tap into that Market anytime soon. I do, however, see it happening in the future because there are some achievements I want that are tied to them, but much like other pieces of content, the game is too big to be doing everything you want to do all at once.
I can’t tell you the amount of half-done content I have waiting for me simply because I forget it exists. Though I have mental plans to return, I always seem to find something else to do and it heavily depends on how many friends of mine are playing the game at the time.
PLAY THE MARKET BOARD
The Market Board is something I am very hit-and-miss about. As much as I’m someone who absolutely loves analytics and studying the growth rate of items and the economy, I’m somewhat of a paper hand when it comes to FFXIV.
Realistically, I don’t care enough about fully optimizing my Gil income as I typically have nothing to spend my Gil on and while every few months I get completely obsessed with buying a very expensive Mount or Weapon, I can’t say that it is extremely difficult to make Gil, making it easier for me to take the farm less seriously.
There are a few ways to play the Market Board, however, some ways are going to be more time-efficient and others are going to take a bit more time to study and figure out.
One of the most common tricks is to buy resources for a low price and sell them for higher. There are a few ways to do this, the first being to buy stacks of items for relatively cheap on your server and then sell them one by one for a higher price.
This tends to always work as while some players are willing to buy more items than they need because they are technically cheaper, not everyone has the patience for the items to sell one by one. This technique is going to take a decent amount of your inventory space and since this is the case I would either recommend selecting only a few different items or try to figure out which items are going to be the fastest-selling or the highest-selling to make it worth it.
At the end of the day, this is going to be a bit of a gamble as you never know where the Market Board is going to go next. For example, some weeks I can sell an item for 10k and the next week or even the next day I’m selling it for as little as 1k. While there are a few items that stay pretty consistent they are relatively rare and I would strongly recommend that you do your purchases early in the week as most players tend to do their purchases on the weekend.
There is no real way to plan for the future, though you can look at a longer history of sales through Universalis to help out.
Though with that being said, remember that you are playing with a Region Market and not just the Market on your server. If you are going to “day-trade” I strongly recommend you look at all the servers in your region for the best price as this can significantly open your opportunities to locate items that sell for millions on your server and potentially sell for significantly less on another. If your server is the cheapest option this works for and against you. This means if you are crafting an item or farming it, the chances are that people will server-hop to buy your item especially if it is very expensive, however, it does obviously mean that you can’t use the selling system yourself for your profit.
In many cases, big-ticket items are going to be your best bet as it brings a big amount of profit in a short amount of time and these tend to be the items with the most difference in price, compared to crafting resources. Realistically, if an item costs more than 1 Million look everywhere first before you buy it.
Always, always, always do your due diligence by checking the previous sales history of an item. Don’t buy any items that take more than a week or a month to sell as you can get stuck with this item for an extremely long time.
If an item is expensive or is registerable, it’s safe to assume that it will take a decent amount of time to sell, however, if a resource takes a long time to sell, this is an extremely poor decision to tap into the Market even if it sells for a lot.
Although much less profit it is always good to be aware of a vendor’s sale value as it’s odd, but many players will sell items for less expensive than a vendor will buy it for. This tends to be most common with Materia. Don’t expect to make Millions, but I often see stacks of Materia that are selling for 1 Gil and that’s essentially free money for you as you can sell each to a Vendor for a minimum of 99 Gil. At the highest, you’ll make around 300 each through a Vendor.
Again, this isn’t extremely common, it’s just something to take note of when you’re looking at the Market Board. I personally don’t always do this though if I see an item that is selling for 1 Gil and the Vendor price is about 100-200 Gil more I will do it. Again, this isn’t a money maker and I’m not here to say that, but it’s not very uncommon for me to see a stack of 20 Materia that sell at a Vendor for around 250 each selling for a few Gil, meaning that I could make about 5,000 Gil off that purchase.
This is great for players who don’t want to take much risk or players who don’t have a lot of time during their day to farm but unless you’re constantly sniping and server hopping you’re not going to see Millions.
Realistically I use a lot of Materia like this at the Doman Enclave to make double since I don’t commonly get the sacks of Gil.
As a very, very strong reminder, everything that you buy and sell has tax on it. While some areas in the game have reduced tax when it comes to selling, ranging from 0%-2.5% most players do not min-max where their retainers are. I would strongly recommend you check the tax rates of the city you are selling in regularly to reduce the amount of sales tax you are paying, though it’s important to note that you will never be able to reduce the amount of purchase tax you pay as it is always 5%. With that being said, it’s your job as a day trader to ensure that whatever you’re buying and selling is worth the tax you’re going to pay, which is why things like big ticket items tend to be better as the difference will be a few hundred thousand in profits.
As a final note, players aren’t the smartest when it comes to making profits on the Market Board and will typically simply undercut the Market by 1 Gil even if they are selling one item and other players are selling the same single item for thousands more. Snipe these. It doesn’t matter how much they cost, because it will be something that begins to tank the Market.
As mentioned earlier, while some players don’t mind buying massive stacks, most players only want one of a specific item and won’t mind paying a bit more for it, so use that to your advantage and protect the resource you’re consistently selling to avoid the Market for it tanking. Chances are, unless they have listed dozens of that resource they are not going to run into it again anytime soon, so you can probably bet that you won’t have to do this often.
The final thing a player can do is locate vendors who sell items that players really want, but are too lazy to actually go to the Vendor. A lot of these are Beast Tribe Vendors or Vendors you have to do quests to unlock. Some of these items can be bought for a couple hundred and sell for a few thousand on the Market Board. Although I quit doing this, because it just wasn’t profitable, I did it with dye when I didn’t have much time to actually farm FFXIV. I would buy a piece of dye for about 47 Gil and would sell it for 8,000 because players didn’t want to go to the Vendor.
This isn’t a get-rich-quick scheme though, so keep that in mind. If it was, this wouldn’t be possible if items sold quickly as more people would tap into the Market and the prices would drop.
I would only do this with one item at a time and if possible with 20 unique items varying in value, if an item is extremely cheap, just get a bunch of it and throw it into your Chocobo Saddle Bag to throw on the Market Board whenever you have a slot you have nothing to put into it available. The general rule of thumb is never to put more than two of the same item on the Market Board unless you have absolutely nothing to put.
In my personal practice, I tend to mark up everything at night because the prices tend to increase since most people are asleep and no one is listing new things. This obviously depends on what server you are playing on and if the timezone matches your own, but even with my overpriced prices I tend to wake up to two half-empty retainers every day. Some days I’m #Blessed and wake up to two fully empty retainers and at least a Million Gil sitting in both of them.
Again, this tends to work better on weekends on every server, simply because more players are able to play the game and stay up late, so I tend to have empty retainers on weekends and half-full ones on weekdays. This also depends on how much of a piss you try to take.
PICK UP A GATHERER
Gatherers are one of the least effort ways to make Gil in FFXIV and while it can be boring to go around from node to node gathering resources, it is something that can be done pretty passively.
Although Gathering doesn’t make as much of profit on items as other things, it is well worth it for the effort put in and many resources sell very fast as crafters will want to spend their time crafting rather than farming nodes.
In my opinion, Gathering and crafting can work hand in hand. Check to see what resources are selling a lot of and if it can be crafted into next sells for more or sells faster, craft it. If you don’t care to do that, just sell the raw resources
Typically players will not want to sell singles of a gathered resource unless it is a pigment as Crafters are always looking for the absolute cheapest option for raw resources. Typically they will need between 1-5 of that particular resource, so selling stacks of 5, 10, 15, etc tends to be your best bet. I would try to limit the number of stacks of 99 you sell if you have the inventory space and if you’re willing to be a bit more tedious about how you sell look up the items that can be crafted with those resources to min-max selling the amount to craft either 3 or 5 or that resource. Players tend to be willing to pay a bit more when they get the exact quantity they need even if it’s a couple thousand more as a baseline.
Unfortunately, there is no exact science to figuring out what people are crafting as I’ve had luck with both new resources and old, though I can say while this is the most boring resource to sell, you can make a decent amount of Gil off of selling Crystals if you don’t know what you want to farm one day.
Though these sell for extremely cheap per piece, everyone hates farming them and you have tools on your Gatherers to get a random amount per farm allowing you to get crazy amounts of Crystals per node. At the time or writing this, my average hit on a node with my buffs give me over 25+ Crystals per hit. So if I were to take that as the average and multiply it by the lowest I’ve ever seen that Crystal sell for, I’d be making 4,500 Gil per node.
I personally never run out of Crystals, as I don’t do heavy amounts of crafting and tend to do things that help me get Crystals along the way. Though I do sell a decent amount of Crystals, typically landing me about 100k Gil every time I do.
Admittedly, this tends to be less profitable than when I have a good day selling Mats, but as I don’t need a lot of effort when selling Crystals since I’ve passively been farming them in other means, it’s a nice little cushion.
Crafting is by far the most profitable way to make Gil in the game though it requires the most patience. There are very different forms of Crafting and not everything is equally as profitable. Typically a Master Crafted item will be the most profitable as not every player has the recipes as they require Scrips or they simply do not have the time to visit the timed nodes to get the resources needed for these items.
There are also a number of very high ticket glams you can sell which require you to farm things like Extreme Trials, though as many players do this already they are typically selling the item you need for these on the Market Board for much less than you would make for the crafted Weapon.
The thing is, high-ticket items take a long time to sell but when they do it’s very worth it.
I personally refuse to tap into this Market, at least at the moment. While my husband is a Master Crafter and can make a few million a week from his crafts, I only have the max-level purple Scrip Gear and he has a Pentamelded glorious Crafter set.
Now, this isn’t the only reason I refuse to tap into this market. Typically as a crafter I make extras of items I already need for content I’m already doing and I tend to sell anything I’m not going to use soon. I honestly would much rather do this due to my neurotype than get paper hands and constantly reduce the price of my item thinking it will never sell.
Though I say this, a Market I do personally want to tap into is the glam market as this tends to be pretty successful and depending on what Crafters are online, there are a number of gaps in this Market. A great way to tap into this Market is to see what people have favourited and craft whatever is missing from the Market Board. Typically you can buy the items required for the Craft on the Market Board for relatively inexpensive if you aren’t willing to farm the resources yourself.
Until I’m done with the Diadem though, which I don’t see happening anytime soon, I can’t see myself actually tapping into this Market, unless I just get bored, which is admittedly bound to happen.
If you’re like me, who is what I would consider a mid-tier Crafter and only has the Purple Scrip set with the correct Materia embedded, you may be a bit limited on what high-end, end-game stuff you can craft. Though you can easily craft these things as normal quality, which still sells but for reasonably less, you may want to look into crafting the best Crafting gear if you want to make the most Gil. As the saying goes, you need to spend money to make money.
There is a good amount of old-tier content that sells for a good amount, especially when they have to do with turn-in quests, but these tend to sell for tens of thousands of Gil rather than Millions, so it depends on how much effort and time you want to put into this. I would personally stick to this kind of crafting if you’re not planning on making the most of your time during the expansion as penta-melding a Crafter set is very pricy and though the price of Materia drops by the end of the expansion… It’s not always worth starting then.
For example, raiding sets went from 2 million Gil to 100k Gil on my server and even raiding food went from 30k Gil to 4k Gil, so sometimes looking for high-selling items in previous expansions will really reduce your stress and time wasted.
If you want the lowest effort thing to craft, do dyes. Although a decently saturated market, some dyes are bought 2-3,000 times a day for about 300-600 Gil and though this isn’t the biggest profit margin, it is still a great way to get passive income, especially because you can auto-craft dye.
Hell, if you have a crafter that you’re still levelling up then it’s perfect because you can get your weekly challenge logs done at the same time.