It can be incredibly frustrating when you hit a wall in any video game. Depending on the type of game, gatekeeping can last a few hours, or in the instance of Whiteout Survival it can take weeks if not months.
Over the years, I’ve grown more accustomed to gotcha/cash shop games and the patience they require. As I typically choose to remain Free-to-Play (F2P), I don’t always find mobile games sustainable and will regularly quit them. Unsurprisingly, Whiteout Survival is a game that I’ve already quit once, and although I’m fascinated by the functionality of the gameplay, there’s no denying how frustrating it can become for F2P players.
Although I’ve always been ahead of the curve of most players who don’t spend in my State, I typically feel like it takes me at least a week or two to catch up on content that was freshly released. Much of the content I struggled to keep up with were Polar Terrors, though at times I was just shy of completing the next Hunt Bounty in Intel.
It really wasn’t until I started creating Alts to run playtests that I realized how crucial Troop Deployment Capacity can be for success. I’m sure every player knows that if they are part of a strong and active Alliance, they will be able to sit back a bit more. But strong Alliance Members doesn’t change the difficulty of solo content,
Today’s guide will take you through everything you need to know about Troop Deployment Capacity, what it is and when it is important.
WHAT IS TROOP DEPLOYMENT CAPACITY?
Troop Deployment Capacity refers to the number of Troops a player can send out at a single time. It doesn’t matter if a player is sending Troops into a Rally, out for gathering or up against a Beast, your Troop Deployment Capacity will always be the same.
It should be noted that Troop Deployment Capacity is not the same as Rally Capacity, which I covered in my guide on everything you need to know about Rallies. This means that altering your personal Troops when initiating a Rally will not affect how many Troops Alliance Members can send when joining your Rally.
This is particularly essential to remember when completing events like Gina’s Revenge or when doing Bear Hunt / Hunting Trap, as some players will try to accommodate more players by reducing their deployed Troops.
The only instances when a player will not want to deploy their full Troop Deployment Capacity are:
- When Gathering in a State with “no tile hits”
- When you don’t have enough Troops and want to send multiple Marches
- When you are joining a rally and want to accommodate more players
DO DIFFERENT TYPES OF TROOPS TAKE UP MORE TROOP DEPLOYMENT CAPACITY?
No, it doesn’t matter what level a Troop is or the classification of Troop, each Troop will only take up a single Capacity.
HOW DO YOU RAISE TROOP DEPLOYMENT CAPACITY?
There are a few different ways to upgrade your Troop Deployment Capacity, though some are much more efficient than others.
Depending on what your goals are for the character, the method you choose to upgrade your Troop Deployment Capacity will be different. So here’s a bit of a breakdown.
COMMAND CENTER
Quite frankly, the most overlooked building in the game is the Command Center and though I technically understand why players seem to avoid it, it’s the biggest mistake a player can make.
Though the Command Center is mostly seen as a way to get your Rally Capacity up, it is also useful to get your Troop Deployment Capacity up.
This building is going to be your main source of Troop Deployment Capacity, and I would strongly recommend you always upgrade it after your Embassy.
Players can get by on their Command Center alone when it comes to Troop Capacity, though again it depends on the purpose of your Character.
RESEARCH CENTER
In my opinion, Research Center Tech is the most finicky element of the game. I feel silly about the way I initially upgraded my Research Tech since I focussed more heavily into Growth and Economy rather than Battle Tech.
While I understood that Battle Tech was the Tech that carried me to the endgame, the Growth Tree has some of the most impeccable upgrades. I do, however, wish I didn’t level my Economy Tree as much.
That being said, here’s where things get more nitty-gritty. In the Battle Tree, not only do you have Tech that will upgrade the stats of your Troops, but you can also increase your Troop Deployment Capacity with Regimental Expansion.
The catch is, unlike your Alliance Tech which requires you to level the precursor skill at least one level higher than the next; in the Research Center you can simply put one level in a piece of Tech and max out the next one fully.
This makes it relatively easy to optimize your Tech the way you want to, meaning players can upgrade things like Health only once with Lethality being leveled 5 times.
So while Regimental Expansion is extremely nice to have, because it typically gives you another 1,000-3,000 Troops to deploy, it’s often more worthwhile to only upgrade each tier once and focus on the next 6 pieces of Tech. This isn’t always the case, but it will depend on your circumstances.
HEROES
Each time you increase a Hero’s level or their Star rating, you will be able to send more Troops with them. This is stated under the header “Troop Capacity” as Escorts are only for Arena and Expeditions.
This makes selecting which Heroes you use in your Drill Camp extra important, as you will want to ensure that Heroes you use in Rallies (even as fillers) are levelled up.
An example of this are the Blue Growth Heroes. Though I do not technically need them levelled to deploy enough Troops to gather, I do use a couple for Bear Hunt Rally fillers. So, if I want to send the maximum number of Troops in a rally, I must make sure that they are levelled or else I would simply need to rely on my other Troop Deployment Capacity buffs.
The need to utilize said Heroes is remedied as more come out, but it takes a few “seasons” for this to happen.
As another note, the rarity of a Hero does not affect the number of Troops that can be deployed. So, while a Mythic Hero will gain more stats as it levels, the Troop Deployment Capacity is the same for all.
DAYBREAK ISLAND
There is one building on Daybreak Island, called the Basic Dock, that increases your Troop Deployment Capacity. I personally never upgraded this building until recently, since I didn’t really have a need to.
When fully upgraded, the Basic Dock provides a total of 1,000 Troop Deployment Capacity, which isn’t a lot. Thing is, when you can deploy 1,000 more T9s or T10s the damage increase is much more significant, making it worthwhile.
I decided to upgrade my Basic Dock when I got stuck on a Bounty Hunt for too long. Though I knew researching Battle Tech would get me there eventually, the tier of research I’m on takes 1-2 days minimum, making me question if this would be the faster solution. In my case, it was though this won’t be the best choice in all situations.
I will write a thorough guide on how to optimize your Daybreak Island, but in regard to the Basic Dock, I recommend holding it off until you have a decent number of passive buffs and at least T9s.
The Basic Dock will cost the following amount of Life Essence to upgrade each tier:
Tier 1: 3,000
Tier 2: 6,000
Tier 3: 9,000
Tier 4: 12,000
Tier 5: 15,000
Total: 45,000
This is quite a steep price to pay for a suboptimal building, since you can get 2.5% Attack or Defense on one type with the same amount of Life Essence.
All of my Epic Buildings were maxed out, and my Mythic Buildings were all Level 1 or 2, making it a decent time to spend on The Basic Dock. If you can get by without upgrading The Basic Dock, I would strongly recommend avoiding it altogether.
WHEN IS TROOP DEPLOYMENT CAPACITY IMPORTANT?
Troop Deployment Capacity is most important when players are trying to complete their Hunt Bounties. As players will often be able to rely on their Alliance Members to take down Polar Terrors, typically players can avoid upgrading their Troop Deployment Capacity too far.
Now, there are some weird chokes along the way. For example, I had issues taking down Frost Gorillas (PT6s) for a while, and I thought I could solve it by upgrading my damage/lethality, but when I raised my Troop Deployment Capacity it fixed the issue. This isn’t to ignore the need for both, as one or the other cannot solve it on its own. However, looking through your failed reports should be able to give you more of an idea on what is more significant to upgrade.
Troop Deployment Capacity is extremely significant for Bear Hunt / Hunting Trap since you can get more damage per rally. The same can be said for Crazy Joe as you can score more defense points with larger Troop Capacity Size. This is mostly true when you have a hoard of Troops. Unfortunately, there will come a time when have more Troops than your Marches will allow even with all the upgrades.
In regard to Farms, I actually recommend that you focus on your Troop Deployment Capacity. I would make sure you upgrade your Battle Tech relatively early on a farm, not focussing on the stats, but taking every opportunity to unlock Regimental Expansion.
You see, while in the early game you can send all of your Marches out to collect resources from level 1-6 tiles, the jump in resources around 7-8 is far too extreme. Since chances are your Farm will have mediocre Troops, you can balance it out by having a larger Troop Deployment Capacity.
Finally, Troop Deployment Capacity is extremely important for PvP and Events such as Foundry and Frostfire Mines. As there will be a good amount of solo fighting in these, you’re going to want to make sure you have the upper hand by being able to send more Troops. Again, the other stats really help, but you’ll also have the upper hand if you’re the one garrisoning teammates.
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