Alliances are the most crucial element when playing Whiteout Survival, as they will drastically change how fast you progress in the game.
Unsurprisingly, there’s limited content that can be completed solo, and the game would become quite bland if that were the case. That being said, if you are looking for a single-player version of Whiteout Survival your best option is Frozen City by Century Games which follows the same basic concept.
While choosing an Alliance can seem like a choice between life and death, this isn’t wholly true. Players are able to hop around Alliances as they please, though depending on your server this may come with some social repercussions. Truthfully, there is no perfect answer when it comes to selecting an Alliance, and it’s going to heavily depend on what a player’s objectives are in the grand scheme of the game. Don’t worry, I’m not going to leave you hanging and I’m going to give you some tips and tricks
WHAT IS AN ALLIANCE IN WHITEOUT SURVIVAL?
An Alliance is a group of players who come together to complete tasks. Some of these tasks are extremely passive, such as donating resources, while others will take more effort, in particular the Alliance events that take place.
Alliances also provide players with access to a shop that utilizes a currency that is obtained by helping teammates and completing various tasks inside your alliance, such as constructing buildings or participating in events.
The biggest perk to being part of an alliance is the ability to call upon your teammates to help you in battles with rallies, which I will cover later on in this post.
HOW DO YOU JOIN AN ALLIANCE IN WHITEOUT SURVIVAL?
The first step to joining an Alliance in Whiteout Survival is reaching level 7 with your furnace. This will take several hours to complete even if a player is focussed and spending upgrades, though it is possible to get it done within the first day of playing.
Players will be notified that they are eligible to join an alliance once they construct a level 7 Furnace and will gain access to the Alliance Tab, which is symbolized by a Banner.
Once players select this tab, they will be asked whether they want to start their own Alliance for Gems or if they would like to join another player’s alliance. Alternatively, players can wait until they have a level 10 Furnace if they would like to create an Alliance for free.
Alliances may have restrictions to join, including a minimum furnace level or a minimum personal power level. That being said, Alliances may also require you to apply for them rather than accept you immediately, and these may take a few hours to get into.
HOW DO I CHOOSE WHAT ALLIANCE TO JOIN?
If you’re just starting, the honest answer is to join any alliance and potentially picking the one that has the highest alliance level. It should be noted that an alliance level should not be confused with the ranking of the alliance or how much power it has.
You see, an alliance can be leveled up to a maximum of level 11. This is done by members donating to Tech and actively participating in Alliance tasks; so you can typically tell when an Alliance has active members by its level.
As for choosing whether you want to join an alliance with an application, chances are when you first start playing the game, you will not be eligible to apply for any application based alliances. However, if you ever plan on switching alliances to one that has an application, it is best to contact the leader in advance so you’re not sitting without an alliance for too long.
Essentially, because you get so many benefits from being in an alliance, such as damage/defense increases, construction speed up and research speed up; being out of one is a pretty big detriment.
SHOULD I START MY OWN ALLIANCE?
I’m somewhat jaded in my response to this question, since I was an alliance leader for quite some time. I was able to lead my alliance to top 10, however, once my work schedule got too busy I gave up my position as R5 and switched to a top 3 alliance.
The reality is there are many benefits to starting an alliance, especially if you’re a very active player, but expect yourself to do the majority of the grunt work. Though my alliance was overall fairly active; I was pulling at least 60%+ of the alliances’ weight, especially because my teammates weren’t the most strategic.
Now, this isn’t a complaint towards my alliance, the perk of it was how social they were and how we simply enjoyed hanging out together; but that unfortunately will not help you get very far into the game.
Being the leader of an alliance will require you to continuously keep track of everything that is happening. This requires you to make connections with other alliances, and essentially do all the research for events in order to write concise guides for what your team is going to do.
Even in the top 3 Alliance I am currently a part of, we have daily guides on how to complete basic tasks like the Hunting Trap or any of the events that take place; since there’s a good amount of complexity and strategy to the game.
As a server gets older, strategies begin to change, and truthfully it doesn’t matter how long a player has been playing Whiteout Survival, keeping up to date with changes and new events will always be necessary.
I strongly suggest that new players always join alliances instead of starting them and once you feel ready to lead your own alliance you find one that has already been created, but the R5 has been inactive. You see, when an R5 has been inactive for 2 days, anyone in the Alliance can buy out their spot for Gems. This is a great strategy for players who want to run an alliance on an older server, since you are essentially spending Gems on having already researched Tech.
Don’t worry, as R5 you can fully customize your newly obtained Alliance, so you can always change the Name, Banner, Tag, etc.
The only time you really want to start an Alliance from scratch is if a server is new, since you won’t be too far behind on the Alliance Tech research.
DO I HAVE TO BE IN A TOP ALLIANCE TO PLAY WHITEOUT SURVIVAL?
While joining a top Alliance can be extremely beneficial to a player, the reality is that you don’t typically need to be in the top to enjoy the game. While yes, taking over Facilities, Strongholds, and Fortresses can be a bit difficult when you don’t spend money or have a well organized crew on your side; having power does not necessarily guarantee success in this game.
Now, of course, if too many players in a state “whale” early on it will make it incredibly difficulty for F2P players to initially secure these Facilities, Strongholds, or Fortresses; however since there are a good number of these structures it’s not usually an issue.
Ultimately, the most important aspect to consider when being in an alliance is how active your alliance is. Though chances are you will find more activity in higher ranked alliances, sometimes ranking can be deceiving as many players will pay money to get high amounts of power, but essentially never play the game. I have to be honest, the top 3 players of my initial alliance were “whales” but would play for a maximum of 2 hours a day. So, even though they were ranked Millions above other players in the alliance, the others contributed much more and helped keep the alliance alive.
Admittedly, in our State we have seen “weaker” alliances beat stronger alliances in battles multiple times; simply because the weaker alliances understood the game strategy a lot better. Though whaling does have a big advantage in the game, it is not always the most effective strategy to success.
BENEFITS OF JOINING A SMALL ALLIANCE
If you’re a more casual player or a player who isn’t as interested in the larger scale battles, it’s actually much more beneficial for you to join a smaller alliance or one that isn’t actually ranked too high. I won’t lie, even though I’m a generally competitive person and was very proud when our alliance made it into NAP 10, there was a part of me that missed when our alliance was smaller because things were much easier.
In my opinion, if you are more interested in the casual elements of the game, such as collecting all the Heroes and slowly building up power to take part in PVE content. A small-to-mid sized alliance is best for you. Essentially, this will guarantee that you are always on the top of alliance Leaderboards, especially if you are very active in the game. This will also make sure when your Alliance is pit against Alliances in other states, you are not placed against ones that are too difficult. You see, when you are in a higher ranked alliance, you will need to ensure that all of your teammates are especially active, or you would reap many good rewards. While yes, the trade-off is that you will not be able to do as much content in your state, you can easily ROFL-stomp in certain events which give excellent rewards.
Honestly, even if you are number 1 in your Alliance for contributions, you will get 300 Gems daily and 1,500 weekly. Though you can get an equivalent when auto-rallying in larger alliances, due to the RNG it’s not guaranteed.
The most significant growing pain I felt with the alliance I lead was when the majority of players were casual and since we were ranked high in our State and there wasn’t enough participation in group events, we didn’t end up scoring very high. If we were not ranked very high in our State, everything would have been fine, since we would have been paired against other casual alliances in other States. Instead, we were often pit against more serious alliances.
Realistically, there’s no way to completely guarantee success with events like this; but it is something to think about.
WHAT IS A FARM?
An Alliance Farm is essentially an alliance where teammates place alts they hope to attack for resources. Typically players are not very active on these alt accounts, though they will semi-regularly donate to Tech to help improve the quality of the alliance.
Typically you would want to avoid joining an alliance labeled as a farm, unless you know for certain the players on it are regularly using their Farms and not just logging in once per day.
Since Farm alliances are relatively inactive, they can be a good starting ground for you to join if you simply want boosts to your construction, gathering or research speed. I would, however, avoid being in them for too long.
WHAT IS AN ACADEMY?
An Academy is a middle-ground alliance and is always run by a higher ranked alliance. Essentially these are semi-upkept alliances where newer players will be taught strategy and will be considered for the “big” alliance if they contribute enough or prove that they are good enough at the game.
Depending on what alliance is the leader of the Academy, there may or may not be many perks to being part of it. Sometimes the larger alliance will help the Academy secure things like Strongholds/Fortresses so they get more materials, and sometimes they will simply utilize the academy to benefit the larger Alliance.
If you are new to the game and want to take it seriously, I would recommend trying to find an Academy for the tips/guides they can offer. They can be relatively strong and will sometimes even make it to the top 10 Alliances in the State, but be ready to put in a lot of effort to prove yourself. In my experience, I’ve seen players kicked out of Academies much faster than a top Alliance simply because it is a recruiting ground rather than a “community.” Again, this is going to depend on who is leading the Academy.
WHAT DO I DO IF I’M GETTING POACHED?
Poaching is extremely common in Whiteout Survival and even as the leader of an Alliance I would get messages daily to leave my alliance to join another.
Accepting a poach offer is tremendously tricky as there can be a great deal of social fallout from it. For example, in my alliance if you accepted a poach I did not allow you to rejoin my alliance. My reason for this was that I viewed accepting a poach as someone who was willing to be opportunistic rather than a team player.
Now, that isn’t to say that I was upset when a player was poached. In fact, I wished them well and hoped that their new alliance was what they were looking for. But, given the fact that I was leading an alliance where I was trying to improve newer players and teach them the game, I was more focussed on having teammates that wanted to grow together, even if they weren’t on the top.
I would recommend thinking hard about whether or not you are going to accept being poached. For example, my alliance went from top 30 to top 11 in a week, simply because we were saving our resources to spend them all on a single event. That being said, because of this our alliance often ranked higher than the alliances that poached our players. Even more often, we saw our old alliance members chewed up by the poaching alliance, ultimately getting kicked out of the alliance and then attacked for their resources because they weren’t growing fast enough.
Again, this isn’t guarenteed and will depend on what the leaders of the poaching alliance are like, but it is a very strong suggestion to remember that things can change rapidly in Whiteout Survival so you should think about what you want out of your alliance. If you are not happy with your current alliance and are being poached, take some time to ask questions to the person poaching you. What is their alliance schedule look like? What are their goals as an alliance?
If it’s just power, or if they are not willing to help you grow, it’s probably a red flag.
WHAT IS THE DIFFERENCE BETWEEN R1, R2, R3, R4 AND R5 IN AN ALLIANCE?
Realistically rankings aren’t that big of a deal in Whiteout Survival and there is absolutely no difference between R2 and R3.
The best way to put it is:
R1 – You have 0 administration privleges in the game and if you are in this tier it’s typically because you will be first on the chopping block
R2 & R3 – Interchangable and essentially you’re one of the more active players who is trusted to use @All in chat. Some alliances will use these to rank you based on how much you contribute to Tech or will utilize this as a way to segregate how much power you have as a player.
R4 – A leadership role that will allow the player to leave Alliance Notices, contruct banners, select what Tech is “thumbed” and enable/control event times. Typically you will be given the same responsibility as an R5 in your alliance.
R5 – You will have access to all the administration options in the Alliance backend and will be the first person players contact if there is an issue that stems from your alliance. Though a lot of tasks can be passed down to your R4s, everything will fall on you if you do not have things in line.
TASKS THAT ARE DONE AS AN ALLIANCE
I’m not going to go too far into this topic, since I will cover them individually so I can go more in depth, but these are the tasks that are done as an Alliance:
- Upgrading Tech to benefit all players
- Offering “Help” to reduce teammate’s Construction, Healing and Research time
- Calling Rallies to take down Polar Terrors
- Calling Rallies to take down Berserk Cyptids [Event]
- Controlling Facilities
- Controlling Fortresses
- Controlling Strongholds
- Childhood Memories [Event]
- Alliance Championship [Event]
- Alliance Mobilization [Event]
- Foundry Battle [Event]
- Sunfire Castle [Event]
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