When playing Punball players are going to want to make sure that they spend time doing their weekly “boss challenge” also known as the Clash battles as the rewards are some of the best in the game.
Although the Clash rewards are some of the best in the game, it is understandable that many players find the Clash game mode very frustrating because not only do players need to be up against a Boss that is ruthless and being able to kill you very quickly, but players will also have to rank on a leaderboard against players in order to progress.
The unfortunate reality of Clash is that you will be up against players of all levels and you will never know whether another player has better Gear than you as there are ways for players to challenge players who have a much lower Gear level than them.
Though players can get into nail-biting situations in regard to the Leaderboard of Clash, I strongly recommend that players try to focus on this game-mode weekly as a player can still get a good amount of loot simply for completing the game mode.
Although I’ll be covering the Mecha-Racoon specifically for this guide, I’ll also take you through everything you need to know about Clash rounds just in case you are new to the game.
WHAT IS THE CLASH GAME MODE?
The Clash game mode is a weekly challenge that requires all players to be up against the same boss. We are currently in season 3 of Clash, meaning that we are all against the Mecha-Raccoon and this Boss should be with us for a number of weeks, lapsing longer than the actual season.
The Clash Game mode can be played twice a day, each time costing 10 Energy, though after this players will need to use both a Challenge Scroll and 10 Energy to continue playing. Players will want to save up their Challenge Scrolls for weeks when they are at risk of being demoted or are very close to qualifying for the next tier.
Ranking will be different from week to week as the score you need to acquire is going to depend on who you have to compete against. Although the rank that you need to be at to progress or stay at the same tier is the same, the number of points you need will change based on the skill of the other players.
Players in the top 3 will get the best rewards for the week, players in the top 20 will be able to progress to the next tier, players in the middle will stay at the same tier (being considered safe) and players in the bottom 10 will go back a tier.
Players are going to want to make sure they either go up a tier or stay at the same tier, as going back a tier will make it a lot more difficult to gain all the rewards from Clash in the long run. I will give tips on how to raise the chances of you progressing through Clash.
HOW DO YOU GET MORE CHALLENGE SCROLLS?
As mentioned, Challenge Scrolls are going to be one of the most important resources to have in Punball, especially if you are a F2P player who utilizes Clash to get the better resources in the game.
Challenge Scrolls are rare to come by, though players can pick them up by completing their Battle Pass (even for free, though you get more for paying for Battle Pass) and they will be able to purchase them in Events for Event currency.
I strongly recommend that players always try to buy Challenge Scrolls for Event currency, as long as they have already purchased a piece of Relic Gear.
Although players may not need the Challenge Scrolls early on into the Season, it’s going to be very important to have them on hand in case you need them later on, especially if you’re trying to hold your spot from de-ranking.
Typically if I’m only about 500k damage away from securing a spot with ranking up, I will use Challenge Scrolls, though depending on how much damage you typically output, this number may be different for you.
WHAT ARE THE REWARDS FOR RANKING IN CLASH?
Players will receive weekly rewards on Clash based on their ranking. The top 3 will get the best rewards and then there are 3 other tiers or rewards. These are varying amounts of Gems, Pet Food and Coins. I would strongly urge players to ignore these rewards as spending Challenge Scrolls to get a better weekly reward is a waste. Instead, just focus on ranking up.
Now, the biggest rewards are going to come from your Rank. These are claimable once per “season” and will provide you with thousands of Gems, Pets, Food and will be the best way to get high tier Pets for free.
Although getting S-Rank Pets isn’t the most important thing in Punball as there are some very powerful A-Rank Pets, the Ranks in Clash are extremely helpful for the number of Gems they can provide you.
SO WHAT IS THE MECHA-RACOON AND HOW DO I DEAL LOTS OF DAMAGE TO IT?
The Mecha-Racoon is honestly one of the harder Clash Battles in the game and while the community was originally complaining about Hydra, many have taken the time to admit that Hydra was not nearly that bad.
The Mecha-Racoon has a fairly simple mechanic, however, it can be tough to make it vulnerable, unlike the Hydra.
Essentially, each round the Mecha-Racoon will launch out explosives that sit on the map. While players can destroy these explosives, they have a decent amount of Health. Anytime a player is unable to destroy the explosives when they are at the bottom of the map they will explode and damage the player, acting like a typical Melee Mob.
Now, players will actually want to avoid having these Mobs at the bottom of their map as if players are able to explode 3 explosives by the Mecha-Racoon they will make the Racoon pop out of his armour, exposing him to more damage.
Now, this is a tough process, especially if players have no way of guaranteeing that the explosives stay near the Mecha-Racoon, but I will give you some tips shortly on how to help ensure this.
On rounds where the Mecha-Racoon is not exposed, the Mecha-Racoon will shoot out three Missiles, each dealing 15% of the player’s Health. Now, some players may actually take more than 15% of their Health if they have progressed too far in the Main Stages, so if this is you, hold off progressing any further so you can try to at least deal 200 million damage to the Mecha-Racoon.
The goal with dealing a lot of damage to the Mecha-Racoon is ensuring you have a lot of Healing, you have a way to force the Mecha-Racoon to become exposed and you focus on the explosives at the same time as the Mecha-Racoon.
If you’re trying to make sure the explosives are close to the Mecha-Racoon, use a Poseidon’s Wand. Although Poseidon’s Wand will only activate a knockback when a player is lower on Health, if a player is good at balancing their Health throughout the battle and is making sure that they don’t take too much damage in the long run, you can easily get about 1000 million Damage on the Boss.
Although the Brave Wand is great for avoiding taking extra damage, I don’t find it as useful against the Mecha-Racoon as I did with Hydra, especially because I rely on the Knockback.
Your other pieces of Gear are going to be pretty Standard, though I would recommend my guide on the best A-Rank Gear to ensure you’ve got a good enough set on.
If you’re trying to make sure your Health is in check you’re going to want the following Pets: Butterfly, Thunder Wolf and Octopus. Butterfly will guarantee at least one respawn and if you’re lucky, you may get the second respawn, though I’ve only gotten this once so far. Players rolling for the Racoon Pet will want to use that instead as it has a higher chance of exposing the Mecha-Racoon, though I have not been blessed yet to get one.
Octopus is going to be extremely important for anyone, but the way that it works with Poseidon’s Wand is phenomenal as it will incentivize players to drop their Health as low as possible to push back all explosives and then Heal from dodging.
Although the Sea Dragon was considered to be the best Pet to have for Hydra, it doesn’t seem to be as good for Mecha-Racoon and shockingly Fire Boar is showing up as good Pet due to the chance that it can force an explosive to explode near the Mecha-Racoon.
As for Artifacts, there are a few you would want to take into this Battle. I recommend the following:
Verdrigon Shield, so you can survive longer, especially if you may die before Octopus procs.
Apollo’s Bow, for rounds where you kill an Explosive between rounds so you can deal as much damage to the exposed Racoon.
Deathscythe, to kill an explosive immediately if you already have two hits on the Racoon. If you do this between rounds, it stacks well with Apollo’s Bow and is one of the only ways to ensure that you expose the Racoon.
Hephaestus’ Hammer might also see some use here, as you can deal damage to enemies in a 3×3, potentially guaranteeing a kill if players are strong enough. As it is new, it might be hard to guarantee, however, due to the chance to insta-kill enemies, you still have a good chance.
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