Cult of the Lamb is quickly growing as a game and it’s come to the point where most of my Twitch Community and Colleagues have started playing the game and come to me for answers.
I must say it feels pretty good to be able to be a resource for folks to turn to when they have questions and now that I’m done the game, everything seems a million times more manageable as I’ve been able to figure out what is the best way to help ensure that you progress in the game as fast or slow as you want or need.
Admittedly, Cult of the Lamb became “too easy” for me at one point as I was able to mess with the upgrades to make myself too overpowered. While this isn’t typically how I prefer to play games, as I like a challenge in most video games I play. I will say, I’m really glad I discovered how easy the game could become if you solely focus on your Cult as it’s a good way for players who are new to dungeon crawlers to actually be able to finish the game.
While Cult of the Lamb isn’t the hardest Dungeon Crawler I’ve played, Hades and The Binding of Issac are somewhat similar to it in game-nature, though in my opinion are always going to be more challenging, especially with higher difficulties. I do really appreciate this though as Cult of the Lamb has a lot to do in comparison, especially with basing, it’s nice that there’s a bit of a balance between what you can do otherwise players would be forced to hyper-focus on only one element of the game.
Now, while I do recommend players try to balance their gameplay with their Cult and with the actual dungeon crawling, realistically if a player spends the majority of their gameplay with their Cult they will be able to progress the majority of the game quickly enough to never have any problems with the dungeon crawling element.
Of course, one of the biggest elements of your Cult is going to be the Followers themselves, so I thought I would cover everything you need to know about Followers including every way you can locate them as in the mid-to-late game players will actually have a number of ways to get them that aren’t just exploring the dungeon crawling elements.
HOW DO YOU GET FOLLOWERS IN CULT OF THE LAMB
As mentioned there are multiple ways players will be able to gain Followers in Cult of the Lamb. At first, choices for how to gain Followers are limited, though I would say in the mid-game you have at least 2 different ways and by the end, you have at least 4 easy ways to obtain Followers.
The following are all the ways you can get Followers in order of how they are unlocked or can be unlocked.
At the beginning of Cult of the Lamb, players will get the majority of their Followers by grinding Dungeons.
Players will have a few ways to unlock Followers in Dungeons, including being able to locate them on their own, have to fight to save them, purchase them in shops and every time players defeat a miniboss for the first time they will get a Follower.
Players who are hunting for Followers should always keep their eyes peeled to see the little icon that depicts Followers. This is symbolized by a person kneeling. Players should be aware that these symbols can appear as either the main symbol of a “room” or can appear underneath it. Keep your eyes peeled and make sure you’re actually seeing everything on a map as the little indicators for Followers can be missed quite easily.
Players will need to plan their journeys in the Dungeons as sometimes players can typically get a few Followers in a single run if they plan correctly.
Players should note if a Follower node has an image of a Coin with it will cost the placer Coins to purchase the Follower, though often a player will get a discount, meaning that it’s not going to cost very much to get.
COMPLETE FOLLOWER REQUESTS
Admittedly this is quite filled with RNG, but every so often your Follower will come up to you with a Quest that lets you take in sick Followers, Followers who are Dissenting and Elders. While none of these are the most ideal, I would always take them, even the Elders as you can get Followers with really good stats and can Resurrect them using a Ritual if they are worth it.
Even if you don’t keep the Followers, completing all of these Follower Requests will be worth it as they will help level up your Followers.
PURCHASING THEM FROM HELOB
Although players will meet Helob in Dungeons fairly regularly, players will also be able to unlock Helob for good and they will sit outside of the entrance of Dungeons to the right.
While Helob will generally give you a discount when you purchase from them in Dungeons, Helob will charge 50 Coins for each Follower you purchase outside of the Dungeon.
While in the early game, this is an issue, Coins are VERY EASY to get in the mid-to-late game and I will write a guide how this is possible shortly.
I would say, ignore this purchase at first until you have bought everything else, but once you’re flowing with Coins I would strongly recommend buying a Follower every time they are available with Helob.
SENDING FOLLOWERS ON MISSIONARY QUESTS
Admittedly, this is one that many people seem to be missing, though I’ll admit it’s not actually the most worth it way to get Followers. When players unlock the Missionary II they will have the option to send their Followers on recruiting Missions to get other Followers.
These Missions don’t tend to have high success rates and the time it takes can be between 1-3 days. I would strongly suggest only sending Followers on recruit Missions if they take a day and have a success rate of 85% or higher. Losing a Follower for a chance to get another Follower isn’t really worth it.
HOW MANY FOLLOWERS SHOULD YOU HAVE IN CULT OF THE LAMB?
There’s not actually a max amount I would recommend that players have of Followers in Cult of the Lamb and I would actually strongly recommend that players get as many Followers as they can have at all times.
While players will have to use a lot more resources to keep their Cult alive when they have a number of Followers, Hunger being one of the hardest things to keep up (in my opinion) if players have set up good enough farms this really shouldn’t be a problem.
Players can also use their Doctrines to their advantage to help ensure that their Cult is kept safe whenever they go on long adventures. Even if players have not taken advantage of the best Doctrines, players should still be able to find ways to manage their Cult.
For me, I tend to keep around 40 Followers and I will take any opportunity to get a Follower as having more Followers can help guarantee that if anything bad happens you’re still very safe.
Realistically, when players have a good amount of Followers, players can get riskier in the way that they play as they can do things like take Followers on journies with them. I will cover more about this shortly though.
Nonetheless, if I was to actually give a recommendation on how many Followers you should have I would say 20+, but take every opportunity you can take to get more Followers.
WHAT DO FOLLOWERS DO IN CULT OF THE LAMB?
Followers are useful for a variety of things, and although players will assume that Followers are mostly used for collecting Devotion, the reality is that they will help automate your base.At first, players will want to make sure that their Followers are worshipping their shrine as this is the primary way that they can unlock new upgrades for the Cult.
Soon enough, players will realize every time they attempt to construct a new building, their Followers will immediately walk towards that building to help construct it. It is recommended that a player builds alongside their Followers as this will speed up the construction process, though if players are not concerned with the amount of time it takes for Followers to get back to their assigned jobs, they can go on a run in the dungeons and will return to a fully constructed building.
In the mid-game, players will get access to Farm Plots. At first, Followers will not be able to do anything with Farm Plots, though, as soon as a player unlocks the Farmer Station, all Followers will be able to water nearby crops. Admittedly, this isn’t the best use for Followers, though it can cut down the time a player spends on their Farms, especially if they have a number of Farm Plots. Players will still need to Fertilize their crops and will have to actually Harvest them, though it’s not the biggest deal if you don’t Fertilize them and Harvesting crops feels a lot easier than actually planting and watering them.
To have the Followers plant seeds Seed Silo. Having one placed anywhere on the map will allow Followers to collect the Seeds, though I recommend having multiple as the inventory size isn’t that big. Players will need a Fertiliser Silo in order to Fertilize crops. Similar though, players will need multiple if they want to be able to have enough Fertilizer for massive Farms.
It isn’t until a player unlocks a Farmer Station II that the farm can be fully automated. This may take some time as it will require high amounts of Devotion, though it is worth focussing on as Farms are the main source of food for your Cult.
If followers are hungry for too long they will die, requiring the player to Resurrect them or find a new Follower to replace them.
Followers are also very important for gathering resources. While at the beginning of the game there are a lot of resources in your base, you will soon realize that after the initial trees and rocks are farmed it will take a long time for more trees to grow. It also seems like rocks ever respawn, so players will need to research the Lumber Yard as well as a Stone Mine.
At first, players will have access to the lower tier of these, which get depleted fairly quickly. Players will still want to utilize these to fuel their needs, though players will want to gain access to the Lumberyard II, as well as the Stone Mine II as early as they can. Both of these structures will require players to already have a tier-I variant of them, though players can build the tier-II variants on top of a consumed structure to save resources as long as they do not empty the chest as this destroys the structure if it is depleted.
A bit of a curveball for me was when I discovered that there was a Refinery. A Refinery is essentially a place where you can convert things like Coins into Gold or as well as Wood to Planks and Stone into Stone Brick. This is very important and I would recommend that players spend as much time as they can having their following create these upper-tier resources as players will need a lot of them, especially in the late game. Upgrading to the next tier of the Refinery will only increase the number of resources you can make at a time and isn’t really a necessity as players can essentially build multiple Refineries instead of upgrading. A Follower will have to stand at each Refinery to make it work and the player will not be able to actually use it on their own, so if a player is strapped on Followers, having the upgrade is important for this situation.
There are also a lot of trivial tasks that you’re Followers can do. For example, players can use them to sweep up poop by using the Janitor’s Station, or they can also allow Followers to go on missions using the Missionary. The Missionary at first doesn’t seem very important as players will not need too many resources, though this can be a faster way of gathering things like wood or resources that seem rarer, such as Bones. I would recommend getting the missionary as soon as you can, as this is probably the fastest way to get resources
The final thing Followers are really good for is using the Demonic Summoning Circle. Essentially, with the Demonic Summoning Circle, players will be able to take multiple Followers on their dungeon dives. The first Demonic Summoning Circle will allow players to take one follower, while the second lets you take two and the third lets you take three. This makes a lot of dungeons much easier so if you are struggling with combat I recommend using them. Admittedly, Followers in dungeons aren’t game-breaking, so don’t get too worried about making the game too easy.